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JohnO

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Everything posted by JohnO

  1. Thanks John, will keep this in mine when attaching the sniper teams to the scouts, again good information.
  2. Good points all of them, don't want to give away to much information, because this scenario will most likely be played as a H2H type scenario. Have to open up ATP 3-90.5 Combined Arms Battalion Feb 2016 and read about offense type operations.
  3. Before I head out to the store to get me some beer for this upcoming holiday. I noticed that there wasn't any or very little discussion on snipers. I'm working on a scenario labeled "TF 1-66 (Wet Gap Crossing) and was thinking to include a sniper platoon with the Task Force which is two companies, one is Mech heavy, the other is Tank heavy with an attach Stryker company. I understand that using snipers in a defensive posture is the best, but what about when it is an offensive operation. One thing I was thinking on doing, was having some of the snipers attach to the forward Scouts.
  4. Looks nice, HerrTom, now send me your turn, buddy itching to shoot up your tracks
  5. It doesn't matter what program I'm using. I have placed flags and patches on the US uniforms and it shows up when playing a scenario. What I'm just asking is if other people can place a bmp flag on the Russian uniform.
  6. I'm able to add flags and patches to the US and Ukraine Forces uniforms with no problem, but when it comes to the Russian uniforms I'm unable to add any flags or patches to the uniforms at all. Can someone please check and see if anyone can add flag to the uniform or if there is a problem.
  7. Here is the 3ID Uniform MOD for Splinty and also the 1ID MOD for anyone else that may want it. 1ID_Uniform_MOD.zip 3ID_Uniform_MOD.zip
  8. That's great will look for it. But right now I have to redo the mod, because I noticed that there is two flags on the sleeves of the uniform. There is only one flag and it is on the right sleeve, there is no flag on the left sleeve just the unit patch. Base on the DA PAM 670-1. I will post the mod this weekend for 1ID, 3ID, and 4ID.
  9. Here is my first attempt on making my own mod, going to have to make the patch just a tad bit larger
  10. Once I figure out how to do the transparency tool in Photoshop, I will make a mod with the 3ID patch as well as 1ID. Should be this weekend.
  11. no problem, at least you tried to help.
  12. Thanks I have that, those are for WW2, what I'm having problem is rotate an image of the 1ID patch for the Black Sea American uniform. I have find the rotate tool and will play around with it, again thanks.
  13. Thanks Cobetco, seems no one wants to help me, so as they always say, "if you want it done you have to do it yourself".
  14. I need some help, I'm not very good on making mods and was wondering if someone would be so kind and help me make a mod for a scenario I'm working on. I want to have my pixeltroopers with the 1st Infantry Division patch on their uniforms. JohnO
  15. OK, thanks will let Mark know as soon as possibly.
  16. Same problem, will let Mark know on the Beta Test Forum.
  17. This in response to exsonic01, I just took a look at this scenario, and the map and I don't see any issues with walls missing on tall buildings. If you could take a screenshot of the building in question. would be helpful.
  18. It's been reported and fix for the next patch.
  19. All good answers, the reason asking I'm thinking on doing a PBEM scenario "Bridagehead at Kharalyk" and wondering what rules if any is needed.
  20. I would like to know out of curiosity on what rules if any, do players stipulate to your opponents? For example Arty, CAS, so on?
  21. Thanks HerrTom for an Interesting DAR, can't wait to see what happens next.
  22. Thanks, I should of remember that. Another question and that is what are most players using for recording? I have FRAPS and seem to be having problems with lag during recording. What is the best setting for recording?
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