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imported_Captain_Wacky

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About imported_Captain_Wacky

  • Birthday 01/21/1983

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    Heil3451

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  • Location
    Quantico, VA
  • Occupation
    Marine

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  1. If we pick them up on counter battery radar our rounds would be going out towards them before theirs even hit the ground. I'm not sure how much shootin & scooting would help.
  2. How much better are the thermal sights than the ones on the TOW? I heard they were bringing back the LAW but are they phasing out the AT-4 as well? [ January 06, 2006, 08:02 PM: Message edited by: Captain_Wacky ]
  3. It also costs something insane like $125,000 for the launcher and $75000 per shot
  4. Will CMSF also model lazy weapons carries that severely restrict the ability of the soldier to employ his weapon quickly in a firefight?
  5. The doctrine was never really "no women in combat", but no women in infantry/tanks/artillery or units whose principle mission involves combat. But a woman 7 ton driver can find herself in combat just as often as her male counterparts. There are plenty of women who've ruined insurgents days in Iraq leading convoys. The +100lbs of gear that an infantryman wears into combat throws these arguments out the window. Most women just can't handle that and perform at the same level. And brute strength isn't just a nice thing to have, its a necessity when you've got to carry your 175lbs buddy out of harms way, plus his +100lbs of gear, as well as everything you're carrying.
  6. Yup, was just going to mention this, you can actually somewhat see this in the photo Steve posted above, too I also found many where the 230 sight wasnt attached either but we can certainly add this if its use is the norm. Dan </font>
  7. Read the selection again. When does a CM player ever command a unit within another as small as a buddy team? Never. Read the whole AAR again, it also has a whole bunch of other things individual Marines are responsible for that are outside the scope of the CM player-commander. Unless you want to personally supervise each of your little pixel soldiers crimping their blasting caps and prepping their C4...or you can just let the game abstract it and the AI handle it, which is probably what is going to happen.
  8. Your tactics will change if you have to worry about wounded becoming prisoners. I would have thought that was obvious. </font>
  9. How in the world is this relevant to the outcome of tactical battles?
  10. For the same reason that they might not want to play CM:EL (Einsatzgruppen cleanse the Lebensraum), or CM:RD (Redcoats whip the Darkies), or CM:SG (Soylent Green). They find the subject matter distasteful. </font>
  11. I don't get why people will refuse to play as US forces in a Syria setting in a COMPUTER GAME for seemingly political reasons.
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