GI Adelscott Posted August 2, 2011 Share Posted August 2, 2011 We are not absolutely sure, but have found some problems with infantry trying to dismount or move from a bunker. We have done some test and we have found that this problem it only occurs in PBEM games. 0 Quote Link to comment Share on other sites More sharing options...
Vencini Posted August 2, 2011 Share Posted August 2, 2011 Another question about bunker's: - Why you can not check LOS from bunkers? - I realized you can see bunkers (a brown square) and other defensive positions from a height (from example point of view 5 or 6). This always happens? Apologies if these questions have already been made at another thread. Thanks for the replies.Regards 0 Quote Link to comment Share on other sites More sharing options...
Rokko Posted August 2, 2011 Share Posted August 2, 2011 You can only check LOS if the bunker is crewed. BTW, don't know if it's bug or meant to be like that, but when you put a HMG team in a Shelter type bunker the MG won't fire, not even in LMG configuration. At least for MG42. 0 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted August 2, 2011 Share Posted August 2, 2011 You can only check LOS if the bunker is crewed. BTW, don't know if it's bug or meant to be like that, but when you put a HMG team in a Shelter type bunker the MG won't fire, not even in LMG configuration. At least for MG42. Well, it's hard to check LOS when the Target commands do not appear as available. Which might be something related to your comment on MGs not firing from inside a bunker. 0 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted August 2, 2011 Share Posted August 2, 2011 Well, it's hard to check LOS when the Target commands do not appear as available. Which might be something related to your comment on MGs not firing from inside a bunker. I think I got it now: As you can see, Target commands are not available. The Deploy Weapon command isn't available either. But I think it's sort of obvious why. The bunker slit is just too high, even if the MG is mounted on its tripod. 0 Quote Link to comment Share on other sites More sharing options...
~Viajero Posted August 2, 2011 Share Posted August 2, 2011 As you can see, Target commands are not available. The Deploy Weapon command isn't available either. But I think it's sort of obvious why. The bunker slit is just too high, even if the MG is mounted on its tripod. Not sure if that is the reason. I ve had HMG fire no problem through and behind walls or in buildings where the wall/windows were clearly above canon height. 0 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted August 2, 2011 Share Posted August 2, 2011 Not sure if that is the reason. I ve had HMG fire no problem through and behind walls or in buildings where the wall/windows were clearly above canon height. I must admit that I seldom look at the pixeltruppen from so close, so I haven't noticed MG's shooting "through" walls. But I'm pretty sure this is the reason for the problems we have found with this scenario. For whatever reason, the 1:1 physical modelling applies here. 0 Quote Link to comment Share on other sites More sharing options...
Akira Posted August 2, 2011 Share Posted August 2, 2011 Not sure if that is the reason. I ve had HMG fire no problem through and behind walls or in buildings where the wall/windows were clearly above canon height. I think bunkers are not treated as buildings are treated as a vehicles, this is the point. IICR Steve talked about a bug of a tank commander looking at the wrong direction, this may be applies here too. I't sounds like a bunker modeling bug. The other bug we are dealing here, ("troops don't abandon bunkers on PBEM games"), tested and it happens to me also only on PBEM. It seems to be a different issue. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted August 2, 2011 Share Posted August 2, 2011 Just wondering: is it possible that these bunkers are intended as shelters and not as firing positions? Can infantry fire their rifles from them? Michael 0 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted August 2, 2011 Share Posted August 2, 2011 Just wondering: is it possible that these bunkers are intended as shelters and not as firing positions? Can infantry fire their rifles from them? Michael You're totally right, Michael. I just fired up the Scenario Editor and saw that bunkers - wooden or concrete - come in three types, MG34, MG42 and Shelter. I bought a MG Platoon an set it up in the appropiate concrete bunker type and: There's a wooden mount there, allowing the gunner to fix the MG and swivel it freely. So no bugs here - it's working as designed. 0 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted August 2, 2011 Share Posted August 2, 2011 There's still the issue with not being able to abandon them on PBEM games. I will try to replicate that and post a ticket on the Bug Tracking system. 0 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted August 2, 2011 Share Posted August 2, 2011 BTW, Michael, I think you can add yet another "scalp" to your signature 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted August 2, 2011 Share Posted August 2, 2011 BTW, Michael, I think you can add yet another "scalp" to your signature Ah well, as my lodgepole is already sagging beneath the weight of all the scalps there, I have had to forego collecting them. Michael 0 Quote Link to comment Share on other sites More sharing options...
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