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Akira

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  1. I think bunkers are not treated as buildings are treated as a vehicles, this is the point. IICR Steve talked about a bug of a tank commander looking at the wrong direction, this may be applies here too. I't sounds like a bunker modeling bug. The other bug we are dealing here, ("troops don't abandon bunkers on PBEM games"), tested and it happens to me also only on PBEM. It seems to be a different issue.
  2. May be only sniper teams or detached teams on a sniper task should behave like this. "Shoot to a TC from hidden and reveal my position" I mean reaveal the position of my entire squad bunched all together to a enemy tank doesn't seem very smart. (Even if it is wroten on my army manual) Then if you have not separated the sniper team far enough it's your strategy problem. I think that this is an acceptable solution for all. Any +1?
  3. Yes, of course, Steve should have a shave. Log time ago do. And No to useless threads...
  4. Sorry, you are right. I think that means. "East Front" CM Battle of the Bulge or wathever...
  5. Do we have an "Official answer" about this? Like is in the "to do list", or it's impossible becouse it means a deep engine modification... Or already done!!!!
  6. Finally I've finished the AAR. Remember you the link: http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=41&t=12015 Thank's all for your support. See you on the Battlefields!
  7. Thanks, I've been out for a while, but... The story continues, now with a nice infantry struggle... One HUGE difference I've noticed with previous CM is that now I can spent 5 to 10 times more watching the recorded turn, trying to catch any detail....pause, forward stop, rotate camera, zoom, one second more,...etc,etc... Granades flying, ricochets, going to explode anywhere on the map, soldiers giving first aid under fire...and ALL TOGETHER!!
  8. Men, I encourage all to keep following the ARR. I'm really surprised about how things are going, there are "caothic, crazy, reality" events goinig underway that are "immersing" (I don't know if i'm using this word correctly) me totaly in to the fight... I reenter the link http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=41&t=12015 ¿May be Battlefront could sticky it? ¿I'ts Matt the "ring holder"?
  9. No, no, I'm playing on 1280x1024 and "3D model quality:Best" All the arrows, lines and editions are photoshoped.. Thanks again for following..
  10. Right, one answer is that "at least" on the Press demo the only "trigger" avaliable for scenario design is time. And I "second that" please ask BFC for further information on scenario design couse I just put my hands on the press Beta and I've not dig enought on the scenario design tool. On the other question I'm playin Meeting Engagement QB and I think there are IA improvements compared with CMx1, keep following the AAR and may be the IA will give us a surprise! Thanks to the rest for your support, i'ts hard to do an AAR like this "If you have a life" and I appreciate the compliments, thanks. I´m trying to get very good Screenshots and follow every tank shot, ricochet, different perspetives, personalize the AAR with unit names.... We'll see whats up with this tought ARMY guys....
  11. Yes, is a Quick Battle against the IA, so the IA has no "triggers" or anything to help it's strategy. So it's behaviour it's not very smart (compared to human). I don't know if Battlefront agrees with me but I belive that Quick Battles are to play against another human. Pre-designed scenarios are the way to play agains the IA, Battlefront has make a huge step forward here, (we already saw this on CMSF), now scenario designers have the magic "triggers" to improve IA strategy, and make really tought scenarios even for the "ACE-Players", only time and willing are scenario designer's barrier.
  12. Hello. Battlefronters. I'm doing a new AAR in: www.puntadelanza.net I know that with all that new video AARs, the old fashioned screenshots ones are not as followed. It's all in spanish languaje, but the images are very nice and the story is self explanatory. Here is te link: http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=41&t=12015 Hope yall like it.
  13. Hello Battlefront and Battlefront forum members. I speak on behalf of Santiago Plaza, and I hope to represent the thoughts and feelings of puntadelanza.net community. First of all explain that I'm the other person allowed to test Battlefront's CMBN with the intention of compose a DAR for the Spanish-language CM reference page www.puntadelanza.es. Yeh, yeh I'm well-connected with Santiago (old friend) and puntadelanza's CM oldtimers are going to blame me for being te tester. Sorry, Haplo, Leta, Kal, Alflobo, Jorgeas, CAMALEON, Beren, Lannes, Iosef, Kaiman,...and a very long long list. Pakito, Why this behaviour?, Why do you link to your web below our screenshots, and not to Santiago's web? Why don't you mention www.puntadelanza.net, nor Santiago Plaza on any of your links until asked about publishing rights? Why didn't you ask Santiago or any other puntadelanza's moderator before doing this?, may be we would allow you to have done it on our behalf. Ok, Internet is free, and our screenshoots are without copyright, watermarks or whatever, but this doesn't excuse your behaviour. Please don't repost any of puntadelanza.net contents at least away of your own web, or at least ask us, make links to the original fonts, show any kind of gratitude or thanks to the information source, at the end behave politely. Thanks
  14. In second battle "Al Amarah" I,ve got. An Stiker going through a building, back an forward. Also troops with levitation hability. An inmovile striker with troops inside witch apparently had no problems, but I can't move it and I can unload troops during the whole battle. Units that disappear... And this is only my second try on the game.
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