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New file at the Repository: Vin's Animated Text - CMSF v2.0 (2011-07-25)


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This is a NEW totally reworked version of Vin's animated text mod CMSF to v2.0 thanks to Marco Bergman taking an interest in the mod concept, and offering to create graphic contributions I requested.This mod has been tested with CMSF 1.32, and changes the soldier stat text to make it easier to distinguish the actions of each soldier in the squad at a glance, and separate teams within the squad by use of type styles, and symbols. It gives the text an "animated" feel, and gives the player a clearer picture of the actions at a glance. The mod contains two versions. One is "heavy”, and one is "light" with the only difference in the two being the action "Spotting". The “heavy” version uses a symbol of an "eye to show the action. The “light” version maintains the word as a kind of filter that can be ignored making the more important symbol actions stand out. Other than that all graphic symbols in the "legend" are used.To change anything to your preference you can draw the symbols in the “string” text file using the number code that is on the font explain pic. To draw hold down the Alt key while pressing the numbers on the NUMBER PAD ONLY, then release the alt key. You will see a symbol then appear where you have typed, but the graphic symbol will show in the game. To use the mod place either the "heavy", or "light" folder inside the "z" folder.Enjoy!Vin ...

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  • 2 weeks later...

I really love what you've done here, and I plan to use this try this mod right away.

I hate to criticize such nice work, but I do have a question: why are the icons so WW2-looking instead of modern-looking? Wouldn't an assault rifle seem more fitting than a Tommy Gun? I would think a tank turret or a tripod-mounted weapons more suitable for the "rotating" and "packing up" type orders.

Again, this is great work, and I hope we'll get a CMBN version too.

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I uploaded the CMBN version, but I guess there must have been a problem with the upload so I will try to put the CMBN version up again.

The mod graphics were originally developed with CMBN in mind, so that is why the more WWII feel. Much time went into developing, and creating this mod. It was decided by Marco Bergman (He is the one who figured out how to creat the graphics), and myself that despite the more WWII feel it still works just as functionally for CMSF so we decided to call it a day instead of having to create M16's and the like for modern version.

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