Georgie Posted June 30, 2011 Share Posted June 30, 2011 To me the terrain graphics in CMBN are great except for the roads. They, to me, aren't an improvement over CMX1. Sometimes they break the immersion for me they are so out of character with the rest of the graphics. Hopefully BF will be improving them in latter games of the WW2 series. Road improvement, always an ongoing thing. 0 Quote Link to comment Share on other sites More sharing options...
Georgie Posted June 30, 2011 Author Share Posted June 30, 2011 I should have been more explicit. I'm talking about the paved roads and in particular sections on the paved roads where a dirt road intersects with them. The dirt roads are good they even have embankments and drop offs on the low side. But hopefully BF or modders can get rid of the little pavement protrusions where a dirt road intersects with a paved road. Not too bad in the country where only a few dirt roads intersect with the paved road but in a town where multiple dirt roads intersect with the paved road it just dose not look natural to me. 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted June 30, 2011 Share Posted June 30, 2011 +1 to the mod request. In particular, I'd really love to see a mod to the "highway" tile that makes it just a smoother, wide blacktop highway surface and not cobblestones. The existing highway tile looks nice, but it's not a highway -- it looks more like a wide urban boulevard that you'd use in a big city or for a Paris parade down the Champs Elysees. 0 Quote Link to comment Share on other sites More sharing options...
Lets_All_Fight Posted June 30, 2011 Share Posted June 30, 2011 I'd like to see a nice, rutted country dirt track like the ones we used to have for CMx1. 0 Quote Link to comment Share on other sites More sharing options...
McAuliffe Posted July 1, 2011 Share Posted July 1, 2011 I agree on the highway tiles, but actually I don't know how the Route Nationales were looking in Normandy in 1944. The dirt roads look a little bit too much like a track in a city park . I would prefer the middle section showing some weeds and grass. But what I would like to see modded first are the marsh tiles. I guess most designers now use them to make brooks and creeks meandering through prairies at the higher elevations. I would look nice if they would actually show some water in it. I remember Thomas Klimish made some excellent adaptation in CMBO . 0 Quote Link to comment Share on other sites More sharing options...
De Savage Posted July 1, 2011 Share Posted July 1, 2011 I would prefer the middle section showing some weeds and grass. I bet dirt roads were mostly used by animals and people. So dirt road should be more like it is now and not like "vehicle roads are today". Just my guess. 0 Quote Link to comment Share on other sites More sharing options...
Georgie Posted July 2, 2011 Author Share Posted July 2, 2011 The paved roads in addition to the protrusions where dirt roads join the pavement are too pristine with no wear at all. They, to me, look like they have been painted onto smooth dirt. At least the edges should show some wear and tear and should not be an unbroken straight line. Once again the dirt roads, to me, look very good, but there could be a little rutting on them. I'v thought of undertaking the project myself but I know absolutely nothing about modding and I'm afraid that it would make my head explode. There are lots of road mods in CMX1 are they particularly difficult to do in CMX2 ? 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted July 15, 2011 Share Posted July 15, 2011 Are there the roads you need ? BFC CMSF paved road 2 is perfect for roads and tarmac!! Cheers Pat 0 Quote Link to comment Share on other sites More sharing options...
Georgie Posted July 15, 2011 Author Share Posted July 15, 2011 Thank you patboy, yes I think that those would work quite nicely. Are they available? That solves the road mod. How about some building mods? I've searched green as jade and the repository for building mods and either missed them or there aren't any. The buildings in the country side in CMBN all look like they were just constructed. I thought that most of the farm houses, barns and other out houses were at least a hundred years old or more. Am I wrong? The mods to me are an essential element for getting immersed in the game. I've held off playing any more scenarios until the first patch comes out and until I've got the game all modded up. Modders make a great contribution to the game. 0 Quote Link to comment Share on other sites More sharing options...
Georgie Posted July 15, 2011 Author Share Posted July 15, 2011 Hi pat, PS: I missed your note that the road mods you posted were from CMSF. Will CMSF mods work in CMBN? 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted July 15, 2011 Share Posted July 15, 2011 Hi pat, PS: I missed your note that the road mods you posted were from CMSF. Will CMSF mods work in CMBN? Yes they are available at http://cmmods.greenasjade.net/ not at the repository yet! Oups Yes CMSF, CMA mods for the most part work with CMBN. Cheers Pat 0 Quote Link to comment Share on other sites More sharing options...
Georgie Posted July 15, 2011 Author Share Posted July 15, 2011 Yes they are available at http://cmmods.greenasjade.net/ not at the repository yet! Oups Yes CMSF, CMA mods for the most part work with CMBN. Cheers Pat Thanks patboy Ill go over there and get it. 0 Quote Link to comment Share on other sites More sharing options...
bruce90 Posted July 15, 2011 Share Posted July 15, 2011 patboy. What about trees?(If you reply and I don't answer it's because I am going away for a few days.) 0 Quote Link to comment Share on other sites More sharing options...
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