vincere Posted June 16, 2011 Share Posted June 16, 2011 Seems like everybody got beef with the Bocage. After the desert I love it. First off, some frustratiosn sometimes on two, no three things: 1. Sometimes hard to see gaps. But most times no problem now- skim camera on the shadow side, and some have brown earth by them. 2. Low hedges and bocage- arrh sometimes I'm just not sure, usually if tired. 3. Some maps are short on gaps. I reason ok maybe some areas where very short on gaps; but over do it in CM maps and it starts to feel like a linear shooter. (Oh, yeah, frustration with seeing gaps. Would love some improvement, but any errors I/AI make in game are easily rationalised with Real Life errors grunts make reading the ground) But still I love the bocage fighting. Great for infantry. Great for concealed movement; hit and run, flanking moves, mobile defence; moving reserves, feints, concentration of force. Mannn that ****'s almost as good as woodland. Shiiit, why people got to be complainin... Damn right or fraqued up? 0 Quote Link to comment Share on other sites More sharing options...
Tarquelne Posted June 17, 2011 Share Posted June 17, 2011 Seems like everybody got beef with the Bocage. After the desert I love it. I long for the steppe. No matter how much vodka you drink, Normandy just isn't the same. After I get some more practice with it I'll probably enjoy bocage. ATM it just makes me want to call down 5 min. worth of 155mm on the whole map. Well, my troops will hug one safe edge... 0 Quote Link to comment Share on other sites More sharing options...
SteveP Posted June 17, 2011 Share Posted June 17, 2011 I think the bocage terrain is the perfect situation for CM, at least with respect to infantry (or infantry supported by small numbers of tanks). CM is basically a simulation of company level combat. In the bocage, companies were forced to operate mostly isolated from each other. In an operational sense, the only requirement was to keep companies from getting too far ahead or behind each other. This really fits well with the scale of CM better than almost anything else. 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted June 17, 2011 Share Posted June 17, 2011 Love it for the fighting, love it for the pastoral scenery. Even when the other modules come out, I'll still play bocage maps for a long time to come. 0 Quote Link to comment Share on other sites More sharing options...
gunnergoz Posted June 17, 2011 Share Posted June 17, 2011 Wait until we get a genuine Huertgen Forest campaign...that will hurt for sure. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted June 17, 2011 Share Posted June 17, 2011 Hah, what do you think of the fields around Caen? People will look across those wide open fields with SS entrenched on the other end and wish for the good old days of bocage fighting. And SteveP has a good point regarding scale. Bocage fighting seems a natural fit for CM. 0 Quote Link to comment Share on other sites More sharing options...
Broken Posted June 17, 2011 Share Posted June 17, 2011 Bocage is some good. Like fighting in a maze. Lots of detail, lots of stratagems. The other terrain-types could be beefed-up some, cover/concealment-wise. 0 Quote Link to comment Share on other sites More sharing options...
LJFHutch Posted June 17, 2011 Share Posted June 17, 2011 Love it, works really well About the gaps, I find that if you place any vegetation on the gap square it's really hard to see, especially bushes. I like to put a tree on at least one side of it, if you have a tree either side of the gap it's really easy to spot. Of course, you can't do this all the time or it'd look silly. 0 Quote Link to comment Share on other sites More sharing options...
jief Posted June 17, 2011 Share Posted June 17, 2011 Love it, works really well About the gaps, I find that if you place any vegetation on the gap square it's really hard to see, especially bushes. I like to put a tree on at least one side of it, if you have a tree either side of the gap it's really easy to spot. Of course, you can't do this all the time or it'd look silly. I do the same So never forgott that bocage surrounding fields and you have always an access to it, farmer must work on it 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted June 17, 2011 Share Posted June 17, 2011 I love the way you can be close to the enemy, just on the other side of the bocage, and then open fire in close quarters. It gives you (and the enemy...) so many tactical opportunities. 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted June 17, 2011 Author Share Posted June 17, 2011 Nice points guys. I'm looking forward to East Front but I surely do look forward to Huertgen Forest more. Tactics take a small change in woods for me. Hunt gets used more, and concentration of force. Elmar, yes will be interesting, and I beleive some more hills that end of the scrap? Talking of close in fighting, forgot to mention a fun one- Ambush. Pulled a couple off so far. So far I'm using regular tactics: of supression especially if I've got Shermans. Sometimes recon by fire especially the corners sometimes. Flank baby, flank as often as I can. Ah stupid, nearly forgot indirect HE clears the way. Any specials out there? 0 Quote Link to comment Share on other sites More sharing options...
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