Brit Posted November 29, 2009 Share Posted November 29, 2009 Notable Changes/Fixes in the new version: - Fixed some memory leaks, reduced memory use - Faster AI - Players can now see how many people are in the chatroom from the main-menu - Players can tag others as friends, and see if they are in the chatroom from the main menu - Thumbnail images on the 'Downloads' tab (inside 'Updates and Downloads'). This isn't fully functional yet, but you can see the Europe and Mediterranean thumbnails. - Fixed a variety of bugs related to unit-repair and "sentry until repaired" orders - Fixed a crash that occurs when loading certain files. Error in a compression algorithm. - Fixed bug: Aircraft in aircraft carriers sometimes show up in 'idle units' list even though they have orders - Fixed bug: Sometimes aircraft won't move if they are given orders to move to nearly their maximum range Link to comment Share on other sites More sharing options...
Brit Posted November 29, 2009 Author Share Posted November 29, 2009 (Just bumping the thread up.) Link to comment Share on other sites More sharing options...
rich12545 Posted November 29, 2009 Share Posted November 29, 2009 Fixed a crash that occurs when loading certain files. Error in a compression algorithm Is this the one from the files I sent you? Has that been fixed? EDIT: No need to answer. I found out it hasn't been fixed. Link to comment Share on other sites More sharing options...
WHLNH Posted November 30, 2009 Share Posted November 30, 2009 Just for the record, still getting "freezes". Windows shows the program is still "running", but the only thing I can do is shut the game down from Windows. I cannot minimize the screen, can X the screen closed, can't do anything in the game, everything I click just gives me a "ping" sound and I need to control-alt-delete to get to Windows to shut the application down. Bill Link to comment Share on other sites More sharing options...
willgamer Posted November 30, 2009 Share Posted November 30, 2009 Just for the record, still getting "freezes". Windows shows the program is still "running", but the only thing I can do is shut the game down from Windows. I cannot minimize the screen, can X the screen closed, can't do anything in the game, everything I click just gives me a "ping" sound and I need to control-alt-delete to get to Windows to shut the application down. Bill On several occasions, TAB worked for me to get out of a freeze... Link to comment Share on other sites More sharing options...
Hawk Posted November 30, 2009 Share Posted November 30, 2009 I have a game I continued after upgrading from the previous version. In this game I am no longer able to land aircrafts on moving carriers. The planes crash upon reaching the point where the carrier was when the order was given. Link to comment Share on other sites More sharing options...
John DiFool the 2nd Posted November 30, 2009 Share Posted November 30, 2009 Was just about to start a thread on that-my game too was a continuation, if that matters. Did they "track" the CV, predicting where it was going to be, in previous versions? [Can't remember] Link to comment Share on other sites More sharing options...
Hawk Posted November 30, 2009 Share Posted November 30, 2009 Yes, they do. Link to comment Share on other sites More sharing options...
WHLNH Posted December 1, 2009 Share Posted December 1, 2009 That's great to hear, I did not think they did. I did have plans launch from a carrier and then crash as the carrier moved during their flight. I'm thinking now that maybe the problem was the carrier moved in a direction that increased the flight path to a point where the plane crashed not because the carrier moved but because the plane ran out of fuel due to an extended flight. Assuming that to be so, players should just be careful of that when moving a carrier. Bill Link to comment Share on other sites More sharing options...
Hawk Posted December 1, 2009 Share Posted December 1, 2009 That's great to hear, I did not think they did.... The problem is still very much there. What I mean is that the planes seems to be tracking the carrier as they did in the release version, but when launching the go to the point the carrier was when the order was given and then simply crash there, regardless of fuel status. Link to comment Share on other sites More sharing options...
Makris1821 Posted December 1, 2009 Share Posted December 1, 2009 The problem is still very much there. What I mean is that the planes seems to be tracking the carrier as they did in the release version, but when launching the go to the point the carrier was when the order was given and then simply crash there, regardless of fuel status. That's exactly how I've experienced it too. Link to comment Share on other sites More sharing options...
Brit Posted December 2, 2009 Author Share Posted December 2, 2009 The problem is still very much there. What I mean is that the planes seems to be tracking the carrier as they did in the release version, but when launching the go to the point the carrier was when the order was given and then simply crash there, regardless of fuel status. The good news is that this is fixed in the next update. The next update will be available soon. (Hopefully, within the next hour.) Link to comment Share on other sites More sharing options...
Makris1821 Posted December 2, 2009 Share Posted December 2, 2009 The good news is that this is fixed in the next update. The next update will be available soon. (Hopefully, within the next hour.) I think a "woo hoo" is in order: woo hoo! Link to comment Share on other sites More sharing options...
Hawk Posted December 2, 2009 Share Posted December 2, 2009 The good news is that this is fixed in the next update. The next update will be available soon. (Hopefully, within the next hour.) Hear hear! Link to comment Share on other sites More sharing options...
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