c3k Posted July 14, 2009 Share Posted July 14, 2009 Steve et al., Thanks for including that! Yeah, the flashing icon for friendly units which sustain a casualty. That's a huge boon. I will, of course, link to this: http://www.battlefront.com/community/showthread.php?t=87427&highlight=what+just+happened Thanks for listening.... and working, testing, etc. (Applause for the Beta Testers.) Regards, Ken 0 Quote Link to comment Share on other sites More sharing options...
Fat Dave Posted July 15, 2009 Share Posted July 15, 2009 Hi Ken, I can tell you that this feature has really enhanced game play for me. You will soon dread seeing those icons flashing...repeatedly...until there is no icon at all Cheers David 0 Quote Link to comment Share on other sites More sharing options...
Piecekeeper Posted July 15, 2009 Share Posted July 15, 2009 I would like the icons to flash when a squad is under fire too. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted July 15, 2009 Author Share Posted July 15, 2009 (Totally parenthetical comment: I include this only to respond to Piecekeeper. The original thread contained that request - that icons flash if the unit gains suppression levels. I am sure there are good reasons for not expanding the flash to occur with other actions. I have not seen v1.20, so I am unqualified to make ANY judgments on the flashing icon implementation. However, I am sure it was not a trivial decision, and I can suppose that it took some work to make happen. Of course, in my dream world, the flashing icon would change based on what happens; the worse the hit the unit takes, the higher the imperative flash. Regardless, I am VERY pleased to read that this has been done!!!) 0 Quote Link to comment Share on other sites More sharing options...
Clevinger Posted July 15, 2009 Share Posted July 15, 2009 "If you see the flash, it's already too late!" 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted July 15, 2009 Share Posted July 15, 2009 We need more varied methods of conveying situational awareness. There's only so many things we can blink for so many reasons before it doesn't mean anything to anybody anymore Steve 0 Quote Link to comment Share on other sites More sharing options...
-Pv- Posted July 16, 2009 Share Posted July 16, 2009 I'll take situational awareness however I can get it though blinking is my least favorite. It's so often misused and easily irritates. A technique I like more is suspending icons over locations of interest. -Pv- 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted August 7, 2009 Author Share Posted August 7, 2009 Guys, Some addenda to my "thanks", above. How about, "Thanks, can we modify this?" The flashing icon for men being wounded is over too soon. As well, the flash type is a bit too subliminal. Yeah, I know, I run the risk of being accused of getting something and then asking for more. However, follow my reasoning, please. The flash is 3 seconds in duration. It is (seemingly) the same color and repetition rate as the flash you get when you select a unit. If you're Blue, and you select a squad, the selected squad's icon flashes green (alternating with the original blue). Right now, that's exactly what happens with a unit getting a casualty. Is there any way of increasing the duration of the flash? Say, 10 seconds? Also, changing the frequency of the flash may help. As well, can the color be changed? If it could alternate from the original (blue or red) to black, that would stand out... If, in wego, the unit has sustained a casualty (brown, red, or yellow) in the just finished turn, could the icon stay the flash color? (If it flashes yellow for 10 seconds when a casualty occurs, can it illuminate steady yellow at the end of the replay. So, blue for 23 seconds, a casualty occurs, flash until 33 seconds, revert to normal until the 60 second mark, then turn and stay yellow.) And, as long as I'm waxing on about this, could it be used for YELLOW casualties? (I may be missing it, but it seems that you don't get notified of light wounds.) Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
Field Marshal Blücher Posted August 7, 2009 Share Posted August 7, 2009 I would like to second c3k's request, primarily for a distinctly different flash pattern. Sometimes I have a unit selected and then spazz out because I think that they've taken casualties. 0 Quote Link to comment Share on other sites More sharing options...
Chops Posted August 7, 2009 Share Posted August 7, 2009 I agree that it would be helpful to change the color, duration or both for the casualty flashing icon. As mentioned above it is easy to miss, the way it is implemented in v. 1.20. 0 Quote Link to comment Share on other sites More sharing options...
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