stikkypixie Posted October 17, 2008 Share Posted October 17, 2008 Does it make a difference to the chance of being spotted in-game if say a squad walks on top of a hill and at the foot of the hill? What if there are trees at the top of the hill, behind the squad? Inquiring mind wants to know? 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted October 17, 2008 Share Posted October 17, 2008 I think for terrain to have a LOS effect you've either got to be behind it or in it. I can't think of an instance that being in front of background 'clutter' reduced the AI's spotting ability. Though I do admit troops standing on top of things - whether hills or houses - seems to reduce life expectancy. Maybe that's just because of the unobstructed LOF. 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted October 18, 2008 Share Posted October 18, 2008 Silhouetting was my main reason for requesting a change to the "jumping over the wall animation" as I was under the impression that SOP was to roll over walls thereby reducing silhouetting. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted October 18, 2008 Share Posted October 18, 2008 There is no special spotting rules for silhouetting. However, if you are up on the crest of a hill, with nothing behind you and nothing around you, your chances of being spotted are very high. Hopping over a wall doesn't do anything special, I think. As far as I know it's the same as if the soldier is in the standing position with feet on the ground. In other words, I don't think the soldier is treated as if it is now standing on the wall because its so quick and always temporary. Steve 0 Quote Link to comment Share on other sites More sharing options...
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