stikkypixie Posted October 7, 2008 Share Posted October 7, 2008 I just started a new PBEM game and at the first turn I can see all the enemy positions at the start of the game and then the turn into "?". I have the savegame. 0 Quote Link to comment Share on other sites More sharing options...
Nidan1 Posted October 7, 2008 Share Posted October 7, 2008 I just started a new PBEM game and at the first turn I can see all the enemy positions at the start of the game and then the turn into "?". I have the savegame. Is this the game we are playing....you cheating bastiche!!!!! 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted October 7, 2008 Author Share Posted October 7, 2008 All you had to do was send a setup, and you still managed to screw it up. But seriously, did you pick elite difficulty level? 0 Quote Link to comment Share on other sites More sharing options...
Nidan1 Posted October 7, 2008 Share Posted October 7, 2008 All you had to do was send a setup, and you still managed to screw it up. But seriously, did you pick elite difficulty level? Yes...I think I did...what comes up when you first log into the game file? 0 Quote Link to comment Share on other sites More sharing options...
TheVulture Posted October 7, 2008 Share Posted October 7, 2008 Might as well tag this on here: WeGo bug I noticed (in single player), which I spotted in both the CM:SF stryker campaign in 1.08 (1st battle) and the USMC campaign 1.10 3rd battle (defending your hillside against Syrian counterattack with no AT assets to speak of). At the start of the orders phase, when enemy reinforcements arrive, if the camera is pointing in the right direction you see a very brief flash of the reinforcements icons - probably just for a single frame. I saw it for the tanks arriving in task force thunder, and figured it was the tanks because I knew they arrived about then, and in the place I saw the flash. So when I saw a similar flash in Semper Fi, Syria, I figured reinforcements had just arrived at that spot. And sure enough, when I hit 'go' to start the turn, there were indeed 3 BMPs magically at that very spot. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted October 7, 2008 Share Posted October 7, 2008 Same flash occurs in the following circumstance: enemy IN a building, spotted, but no details so just the "?" icon. If you plot a unit to move INTO the same building, the building will appear transparent. When you select your unit with the move order, you get the same momentary flash. It reveals whatever enemy is in the building. (It MAY be when you select a move order for that unit. It happened a week or so ago - repeatedly with the same unit - but I problably have a savegame available.) Note that this is in WeGo vs. AI, not in PBEM. I have not tested to see if this works for enemy units with no icon whatsoever. Meaning, if you happen to plot a move into a building with hidden enemy units and are looking at that building as you select your unit. Ken 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted October 7, 2008 Author Share Posted October 7, 2008 I've seen the same behaviour as TheVulture as well. Nidan1, you're not making any sense as usual. I uploaded the file here http://www.mediafire.com/?nmnmm2fqdy4 (warning apparently there are pop-ups, so use protection). It's a PBEM turn, so if a beta tester or BFC wants to see it, PM for the password. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted October 7, 2008 Share Posted October 7, 2008 Cool: Blues for Allah...another "DeadHead" fan, I hope! Please send me your password so I can take a look. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted October 7, 2008 Share Posted October 7, 2008 It dawns on me: Blues for Allah...it's not a bug for Blue to "see" Red. They have been given "Full Intell" for this scen. If that's what you are seeing it's no bug. 0 Quote Link to comment Share on other sites More sharing options...
Sivodsi Posted October 8, 2008 Share Posted October 8, 2008 It dawns on me: Blues for Allah...it's not a bug for Blue to "see" Red. They have been given "Full Intell" for this scen. If that's what you are seeing it's no bug. Ah, I'm playing the same scenario and that's what I get. I had assumed that it was not a bug but was having second thoughts after reading this thread. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted October 8, 2008 Share Posted October 8, 2008 MarkEzra, Interesting! It was "Blues for Allah" for me, as well. How does the intel setting work? If, as in this scenario, you get 100% intel, why do you get only flashes of the enemy? How would it work at 90%, etc? Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted October 8, 2008 Author Share Posted October 8, 2008 It dawns on me: Blues for Allah...it's not a bug for Blue to "see" Red. They have been given "Full Intell" for this scen. If that's what you are seeing it's no bug. I played this scenario in single player and I definitely didn't have full intell, because I remember being ambushed badly. So there is an inconsistency at least. Or I might be really wrong. And the "flashing" is really weird. I can *see* all the units on the map, as if I'm playing recruit level during the first few seconds. 0 Quote Link to comment Share on other sites More sharing options...
Nidan1 Posted October 8, 2008 Share Posted October 8, 2008 Perhaps you need to stop eating those funny little mushrooms, they may be the cause of your "flashes" Seriously, I also loaded up "Blues for Allah" from the Blue side, and I see icons with "?", but no real ID of Red unit types initially. This was in one player WEGO Elite mode. 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted October 8, 2008 Author Share Posted October 8, 2008 I rechecked the scenario, and of course Mark is right. The icons are supposed to be there. But I'm pretty sure this isn't. This is taken from the first seconds of the PBEM turn (Elite). 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted October 8, 2008 Share Posted October 8, 2008 OK...you guys can argue out the "?" vs the "I know the name of each unit"...a worthy discussion to be sure... I don't know the how or why of the Intell...so I'll leave that up to people who actually know something...my best guess has the same odds as a $1 lotto ticket. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted October 8, 2008 Share Posted October 8, 2008 Hmmm, none of that is what I saw. Edit my upstream post. It actually occurred in the 7th battle of the TF Narwick campaign. No icon for the enemy other than "?", but my move point plotted into their building revealed them. But only for a moment. However, I could repeat that momentary glimpse at will as frequently as needed. It was simultaneous with the building turning transparent when the waypoint went into it. After that, all I had to do was select my unit with that waypoint. However, it was all under v1.08. So, if nothing's changed in the code which could account for that, it still may be a minor issue. Otherwise, it's not. Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
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