Krinks Posted October 5, 2007 Share Posted October 5, 2007 I am wondering what type of artillery is most useful against entrenched infantry. AP strikes seem to me to be the best since the shrapnel comes from the top down, but it seems that if the enemy is prone in the trench, the fragments may not hit them. So, what does the military use in a situation like that? AP? General? Anti-vehicle? I'm assuming they use a linear pattern along the trench. Some advice on this would be helpful. Thanks 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted October 5, 2007 Share Posted October 5, 2007 Krinks, HE VT (proximity fuze), preferably combined 50/50 with WP (white phosphorous) in a lethal mix known as "Shake 'n' Bake.". The VT blankets the trench with shell fragments and is extra effective against prone men (analogous to standing men vs. surface bursts), while the WP causes burns, blinds with smoke, and chokes the survivors. Unfortunately for your war effort, I believe there's no WP available yet. Multifunction fuzes allow VT, instantaneous action and delay modes. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
KNac Posted October 5, 2007 Share Posted October 5, 2007 Ingame that means 'Anti personal', that will use HE VT, for the US at least. Deadly, I can say. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted October 5, 2007 Share Posted October 5, 2007 In game AP will act like a giant eraser against trenches. In real life what Kettler said although U.S. arty seems to rely on HE more. Even if they don't get a direct hit an HE round can collapse sections of trench and can bury the occupants or make movement along them impossible. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted October 13, 2007 Share Posted October 13, 2007 In real action against trenches, besides what has been already mentionned is to use HE, variable -time rounds, airbusts that would explode 2 to 3 yards off the ground and send shrapnel downward. That is the airbust in the game somehow. To show you, what it can do. During the dash to the heart of baghdad it has been used against the overpass where the fedayen waited for the tracks to pass under and shot them with RPG 7. The overpass where cleared by the time the tracks came. Besides the fact that WP isn't implemented (if I am right ?) in the game, it has a drawback having a tendency to set things afire around and its abundant smoke become a blessing to the enemy hiding behind it. A blessing, that is for the one not burn through. 0 Quote Link to comment Share on other sites More sharing options...
Cadmium77 Posted November 2, 2007 Share Posted November 2, 2007 I kind of hope "WhiskeyPete" never gets brought into this game. Ditto for all other chem/bio weapons and nukes as well. Damn, that's not warfare, that's just general extermination. 0 Quote Link to comment Share on other sites More sharing options...
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