Shock Force has the edge in graphics and the infantry is 3d not sprites like SBPPE
Steel Beasts seems to allow for the larger grouping of forces up to the batallion level, but I'm not sure about SF
Steel Beasts is reputed to have superior AI to SFCM
I'm totally unsure which one has the more realistic map system for command overview.
Steel Beasts is a lot more money that's for sure.
Steel BEasts comes with a lot more documentation and seems more "real" a more serious simulator of modern warfare. It almost appears to me to be a living textbook on modern war. I'm not so sure about SFCM. This is important to me because I like to justify my gaming by reasoning that I'm studying something that will give me a greater insight into current strategic and political developments in the world by playing a sim/game. Black Shark DCS is definitely on my list this year.
SBPPE seems to have a more mature and serious online presence with a lot of active duty armour guys honing their craft.
So what's your verdict on my choice...I'm obviously leaning to SB, but my mind is open...$120 is a lot of money to drop on a game and if SFCM does pretty much the same thing as SB then why fork out all those resources that could be better spent somewhere else, like the massage parlour on a Sunday afternoon...
[ June 09, 2008, 08:54 AM: Message edited by: Cadmium77 ]