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Nvidia users, help BF.C


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I think all you having problems with the 8xxx series and 7xxx series should go to nvidia webpage and do a bugreport on the issue with CM: SF. This might (I'm not saying it will) bring Nvidia more aware of the problem and possibly we could get a fix for the OpenGL driver too (since as far as I understood the new 163.67 only fixes this for DirectX 9).

Here is a link to where you can submit a bugreport:

http://www.nvidia.com/object/vistaqualityassurance.html

I know it says Vista driver but the problem is universal both in Vista and XP. When submitting the bug tell them its "the memory management bug", happens in both XP and Vista and that CM: SF uses OpenGL. At least they might take a look at the game and see the problem. And please be proper, being a jerk won't help at all.

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Most of my lag problems on big maps were made significantly better by playing the game on one core only. I now launch the game using the runfirst program so I don't have to Ctrl-Alt-Del

and set the affinty for CMSF.

Don't know if this is the same problem as you guys are experiencing.

E660 Core 2 Duo 2.4Gig

7900 GS

1 Gig RAM

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