Guest Guest Posted July 30, 2007 Share Posted July 30, 2007 deleted per user request 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted July 30, 2007 Share Posted July 30, 2007 As I understood it, CMSF doesn't support multi-threading so it will always only use 1 CPU. 0 Quote Link to comment Share on other sites More sharing options...
Guest Guest Posted July 30, 2007 Share Posted July 30, 2007 deleted per user request 0 Quote Link to comment Share on other sites More sharing options...
Guest Guest Posted July 30, 2007 Share Posted July 30, 2007 deleted per user request 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted July 30, 2007 Share Posted July 30, 2007 That number just means that your CPU does not need more than 50% of one core to run CMSF. It means you could also run much bigger scenarios with no problem. 0 Quote Link to comment Share on other sites More sharing options...
Martin Krejcirik Posted July 30, 2007 Share Posted July 30, 2007 Every core is like an independent cpu. If you have a dual core cpu, it's the same as if you had two older processors. CMSF can use only one processor, the other one remains unused (it is used by the OS for some backround stuff though). AFAIK one core of new cpu is still faster the old single core cpu, even when running on lower GHz. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted July 30, 2007 Share Posted July 30, 2007 It has previously been said that CM:SF is only using one processor. All the hardware recommendation threads had that info. (that it has problems with second processors presen has nothing to do with it). 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted July 30, 2007 Share Posted July 30, 2007 Originally posted by Sgt.Joch: That number just means that your CPU does not need more than 50% of one core to run CMSF. It means you could also run much bigger scenarios with no problem. Nonsense. In this case it means that one processor is used 100% and the other 0% and the stupid Windoze task manager doesn't have an independent display for the two CPUs. You can download better tools that do. CMx1 and CMx2 are games that always use 100% (of one) CPU, independently of CPU speed and scenario load. 0 Quote Link to comment Share on other sites More sharing options...
Guest Guest Posted July 30, 2007 Share Posted July 30, 2007 deleted per user request 0 Quote Link to comment Share on other sites More sharing options...
Martin Krejcirik Posted July 30, 2007 Share Posted July 30, 2007 Yes, but that's pretty normal for single user system. A have Core 2 Duo 2.4 Ghz and CMSF is running great on it. [ July 30, 2007, 09:31 AM: Message edited by: Martin Krejcirik ] 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted July 30, 2007 Share Posted July 30, 2007 Redwolf...ah, never mind. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted July 30, 2007 Share Posted July 30, 2007 Originally posted by AdamL: Does this mean I'm only able to use half the potential of my "CPU"? Yes. Like with all other non-threaded games. With a 3.2 Core Duo what does that translate to running on only one processor? You have a 3.2 GHz Core Duo? That doesn't exist in non-overclocked form. 0 Quote Link to comment Share on other sites More sharing options...
Guest Guest Posted July 30, 2007 Share Posted July 30, 2007 deleted per user request 0 Quote Link to comment Share on other sites More sharing options...
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