Sneaksie Posted January 29, 2008 Share Posted January 29, 2008 Changes after JSH 1.1 Weapons added: 1. German AT grenade launcher Panzerfaust-150 2. HEAT shell Stielgranate 41 for PaK 35/36. New single missions 1. «Recon by force» River Oder beachhead, 1945, USSR 2. «Battle in Szydlowe outskirts» Poland, 1944, USSR 3. «Defence of Rogan» Charkov area, 1943, Germany «New» multiplayer missions 1. «Ordered to destroy» (JSH) 2. «Moment of truth» (JSH) Changes: 1. There are now 3 crewmembers in Valentine tank instead of 4. 2. Infantry detachment names were changed for compatibility with Quick Battle Generator. Mod installation: It is advised to backup your Mission folder first. Mod was not tested on english version, but all should work flawlessly. Mod deinstallation: Delete folders 3dobj and data, restore your backed up copy of Mission folder. Changes made in original campaigns after 1.0 mod version Third Reich Mission 4 Russian forces have additional Valentine and Matilda. Mission 5 Sdkfz.7/1 self-propelled AA gun and Stielgranate 41 ammo for PАК-35/36 added. Mission 12 1 AT squad with Panzerfaust-150 is available for purchase. New weapons (including trophies) USSR Mission 6 Stielgranate 41 ammo for PАК-35/36 added. Mission 7 Maximum number of AT guns increased to 5. Mission 8 Maximum number of armored vehicles increased to 4. Mission 9 Soviet tank skins changed. Mission 10 Soviet tank skins changed. Mission 11 APCR ammo was added for T-34-85. Link: http://www.zshare.net/download/69985855daeebd/ (72.46MB) Mirror: http://rapidshare.com/files/87653750/JSHv1.1m_eng.exe.html Screenshots with new weapons: http://photofile.com.ua/users/jsh/3226829/ [ January 29, 2008, 01:32 PM: Message edited by: Sneaksie ] Link to comment Share on other sites More sharing options...
Jochem Hraback Posted January 29, 2008 Share Posted January 29, 2008 Thank U a lot Sneaksie Link to comment Share on other sites More sharing options...
crazyman56 Posted January 29, 2008 Share Posted January 29, 2008 Yay i love JSH! Link to comment Share on other sites More sharing options...
Sfox28 Posted January 29, 2008 Share Posted January 29, 2008 Need to ask a question about the JSH...exe. It's an exe and when you install it what exactally will it do. Where does it show up within the game? Does it screw up anything in the overall TOW game? Any information on these type of questions would be welcomed. Link to comment Share on other sites More sharing options...
Sneaksie Posted January 30, 2008 Author Share Posted January 30, 2008 JSH exe is self-extracting archive, it will ask were your TOW directory is and will extract its contents there. It shouldn't screw anything, it adds units, several single missions and weapons. Link to comment Share on other sites More sharing options...
Txema Posted January 30, 2008 Share Posted January 30, 2008 Sneaksie, Thank you very much for this mod !!! Txema Link to comment Share on other sites More sharing options...
Jochem Hraback Posted January 30, 2008 Share Posted January 30, 2008 Hi Sneaksie, Your mod seems do not be compatible in MP with others who haven't it. So the best way to play your mod is to activate it with JSGME. I think it is compatible in MP with others who have it. Why did not you include the Oudy models ? Link to comment Share on other sites More sharing options...
BAT502 Posted January 30, 2008 Share Posted January 30, 2008 Yes I was going to ask that. What happened to the Oudy models? And will they still be compatible with this new patch? Link to comment Share on other sites More sharing options...
redbear Posted January 30, 2008 Share Posted January 30, 2008 Originally posted by Jochem Hraback: Hi Sneaksie, Your mod seems do not be compatible in MP with others who haven't it. So the best way to play your mod is to activate it with JSGME. I think it is compatible in MP with others who have it. Why did not you include the Oudy models ? I play yesterday with a guy that have the mod installed (i don't at the moment) and we play without problems Link to comment Share on other sites More sharing options...
Jmayer Posted January 31, 2008 Share Posted January 31, 2008 I believe that was you and I redbear. The mod worked for us. Be sure if you are asked the question about files being READ ONLY that you click on RETRY when installing the new JSH v1.1 mod. It will over write them and all will be good. Link to comment Share on other sites More sharing options...
Jochem Hraback Posted January 31, 2008 Share Posted January 31, 2008 Yes, it's what I'm talking about. JSH1.1 works in MP only with others people who have it. It's important to mention it I notified especially that because I have tried to play with some people but I always crashed because they haven't JSH installed. Redbear and Jmayer, did u use Oudy models ? If you are ok, JMayer and Redbear, we could play in MP a next time Link to comment Share on other sites More sharing options...
SlapHappy Posted February 1, 2008 Share Posted February 1, 2008 To the guy who designed the "Defense of Rogan" single player mission included in the JSH 1.1 mod: "You're kidding, right?" Link to comment Share on other sites More sharing options...
Sneaksie Posted February 1, 2008 Author Share Posted February 1, 2008 SlapHappy Please be more specific) It was designed by Hemul, one of the JSH authors. Link to comment Share on other sites More sharing options...
Jmayer Posted February 1, 2008 Share Posted February 1, 2008 The JSH v1.1 mod worked for Redbear and Myself when I had it installed and redbear did not. The mod works with vanilla ToW and modded versions. Link to comment Share on other sites More sharing options...
danjeje Posted February 2, 2008 Share Posted February 2, 2008 Sneaksie I found that after the "Uber patch" some Tiger's health values were changed. In the JSH v1.1 there are still the old values. Link to comment Share on other sites More sharing options...
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