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patboy

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  • 8 months later...

Actually, back in July of 2006 we thought it could be moded alot, but now (in 2007) its modding possibilities seem a little more limited.

Most things are hardcoded and not directly accessable. Support for graphics and sound mods in the future are being looked at though.

To offset this, we are including a full mission editor, so while you cant add new units as such, you can make all new missions, campaigns and multiplayer battles.

Looking at how the Mission Editor works though, I dont see any reason why someone couldn't code their own 3rd party type Misison Creator type tool if they had the knowledge and interest in doing so. Although the built in one does a pretty good job already.

Madmatt

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Originally posted by Snow Leopard:

Yeah as MikeyD are most amazed Modders. That's mean I can not wait to see his so cool camoflage uniform MOD.

No to sound like a smartass or anything. But MikeyD isn't really known for doing uniform mods. His masterfull total redo's of AFVs are all the rage, and deservedly so. But the guy your probably thinking of is the master blaster of uniform mods AndrewTF. And onto the king of small arm mods is Juju, along with some amazing buildings he's done. Looking for any fortification mods? Tanks-a-lot is your man. Sky mods, Undaunted skies are amazing. The list goes on and on.

Anyways, speaking of these great modders. Are they gonna get ToW? Surely we'll be seeing some new faces around here looking to mod ToW.

Originally posted by Madmatt:

Support for graphics and sound mods in the future are being looked at though.

Madmatt

So does this mean uniforms/vehicles/buildings/terrain/guns/planes can't be re-textured or re-skinned?

[ April 16, 2007, 10:33 PM: Message edited by: MeatEtr ]

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