Thrawn78 Posted October 22, 2006 Share Posted October 22, 2006 Hello, I added a new Campaign to www.cmmods.com Info: - New Map (based on LLamas Map) 3 times bigger than the original Map - Minor Countries with historical Units and historical Names - Major Countries with historical Units and historical Names (but some little changes for game balance) - Turns 'same time' --> Units price higher, Diplomaty Chits price higher and Research price higher - Changed Attack/Defense Points for all Units - Including AI for the new map with some changes (see Scripts for more Info) - 3 new Unit Sprites (Sub, German Nebelwerfer, Russian Katjuscha) Countries - Added Venezuela (deleted Luxenbourg) - Added Croatia (deleted Republican Spain) - Added Slovakia (deleted Czechslovakia) - Added Latvia (deleted Baltic States) - Added Estonia - Added Lithuania - Added Morocco changed to Vichy Morocco - Changed Benelux to Belgian - Changed Algeria to Vichy Algeria - Changed Syria to Vichy Syria Greetings Thrawn For discuss and/or ideas please use this topic or e-mail to permaster@gmx.de Now i need some testers to find bugs and failures 0 Quote Link to comment Share on other sites More sharing options...
Kuniworth Posted October 22, 2006 Share Posted October 22, 2006 sorry thrawn but your new icons need some work, they dont look that good. Keep up the work! 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 22, 2006 Share Posted October 22, 2006 Which ones? The custom bitmaps look fine to me. 0 Quote Link to comment Share on other sites More sharing options...
Kuniworth Posted October 22, 2006 Share Posted October 22, 2006 Originally posted by Normal Dude: Which ones? The custom bitmaps look fine to me. they have some white stuff around them. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 22, 2006 Share Posted October 22, 2006 Ahh ok I just looked at them from Paint. Yeah Thrawn you gotta watch out for very light colors, they are hard to see in Paint but they show up in the game, when set against a dark background. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted October 23, 2006 Share Posted October 23, 2006 Thrawn, that is a really good looking customization... very impressive 0 Quote Link to comment Share on other sites More sharing options...
ColumbusOHGamer Posted October 24, 2006 Share Posted October 24, 2006 I loved the scenario until I tried to load a saved game. It's looking for a file/dir called "letstry". Any chance you can rename things so they work properly? Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Gorgin Posted October 24, 2006 Share Posted October 24, 2006 It loaded and worked okay for me 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 24, 2006 Share Posted October 24, 2006 Nice map, btw. 0 Quote Link to comment Share on other sites More sharing options...
Thrawn78 Posted October 24, 2006 Author Share Posted October 24, 2006 Hello, yes the icons need some more work (or better some one with painting skills so who want to help? ) @ COHG: the problem with the file 'letstry' (first campaign name ) i got today too - but at the moment i don't found the file i have to rename :-( @Normal Dude: 90% from the map is from Barcelona1936/Llamas How is the AI working (and the other scripts) ? 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted October 25, 2006 Share Posted October 25, 2006 Thrawn78, try loading the campaign in the Editor and then using 'SaveAs' to re-save the campaign instead of using 'Save'. This should resolve the issue. 0 Quote Link to comment Share on other sites More sharing options...
Gorgin Posted October 25, 2006 Share Posted October 25, 2006 Thrawn: I think that your mod is outstanding. I am finding that the much larger scale provides not only more options, but a greater challenge. I am only up to June 1940 as Axis vrs AI in my first play of your mod so I haven't exercised many of the scripts so far, but so far so good. Close to historical, as well. (None of this gamey taking Benelux on turn two stuff - - - ) The map is GREAT. And educational too -- I didn't know about Petsamo, and Finnish (& Swedish) access to the Barents Sea during the 20's and 30's. Your mod prompted me to do a bit of research on the subject. 0 Quote Link to comment Share on other sites More sharing options...
Baggen Posted October 25, 2006 Share Posted October 25, 2006 Nice work, trying it out against ai but will dump that and try a tcp/ip looks fun, however the recearch price seems to be the cheap ones , spain 50 turkey 50 and so on havent got any hit yet though. Also i got some error message while starting it up "cant find ini file will load without coustomization" or something like that. 0 Quote Link to comment Share on other sites More sharing options...
Baggen Posted October 26, 2006 Share Posted October 26, 2006 How are you supposed to place units in poland to prevent russian readyness? Placed the usual 4 there but after france fell it started to increase with 4% a turn so russia will be in real early if i continue as now. Am i the only one getting error messages while starting the mod or loading a saved game with the mod? 0 Quote Link to comment Share on other sites More sharing options...
Thrawn78 Posted October 26, 2006 Author Share Posted October 26, 2006 To prevent russian readyness: Warsaw & Koenigsberg and Position: 176,35 OR 179,37 OR 172,33. The Error message while loading a saved game is a bug(cos i first used another name) just load the mod with the editor and "save as" (at the weekend i will fix that) 0 Quote Link to comment Share on other sites More sharing options...
Baggen Posted October 27, 2006 Share Posted October 27, 2006 176,35 seems to be in russia, tried 172,33 also tried 179,37 with the cities but still increases about 4% turn may 1940 now and has been going on for a little while. Could it have something to do with me doing propaganda on turkey? or that i got some error message from start ? Propaganda is really cheap now aswell 50 for spain and turkey 175 for russia so put some in russia to try and counter readyness with some luck while i test the mod some more. 0 Quote Link to comment Share on other sites More sharing options...
Thrawn78 Posted October 27, 2006 Author Share Posted October 27, 2006 That Diplomaty Chits are now cheap is, cos the error while loading. Seems the readyness for Russia is a bug cos I took a russian field - my fault (nothing to do with propaganda on turkey) 0 Quote Link to comment Share on other sites More sharing options...
Major Spinello Posted October 27, 2006 Share Posted October 27, 2006 This mod sounds promising - I will sure check it out once the errors are ironed out. 0 Quote Link to comment Share on other sites More sharing options...
Freeboy Posted October 28, 2006 Share Posted October 28, 2006 I never use sprites, looks great, only problem, I have a FAST computer with a lot of memory and the ai takes a bit of time... 0 Quote Link to comment Share on other sites More sharing options...
Freeboy Posted October 29, 2006 Share Posted October 29, 2006 I was wondering why poland does not surrender right off after Warsaw falls? Seemed befor I "ported" this to 1.4 it fell asap warsaw .. now it seems I have to kill most troops and the HQ.. thoughts? 0 Quote Link to comment Share on other sites More sharing options...
Freeboy Posted October 30, 2006 Share Posted October 30, 2006 Played through to fall 40 when the Sovs attacked.. must still need some tweeking 0 Quote Link to comment Share on other sites More sharing options...
n0kn0k Posted October 30, 2006 Share Posted October 30, 2006 They won't surrender when their army is still largely intact. It kinda prevents killing off the unit defending a capital with airpower, and using paratroops to take it etc. 0 Quote Link to comment Share on other sites More sharing options...
Thrawn78 Posted October 30, 2006 Author Share Posted October 30, 2006 UPDATE: Fixed Russian readyness script (THX Baggen) Fixed loading problem (letstry fault ) (THX ColumbusOHGamer) 0 Quote Link to comment Share on other sites More sharing options...
Freeboy Posted October 30, 2006 Share Posted October 30, 2006 Thanksa, Should I download now? any idea why this runs , crawls, so slowly on my fast machine with lots of memory? 0 Quote Link to comment Share on other sites More sharing options...
Freeboy Posted October 30, 2006 Share Posted October 30, 2006 looking in the editor it looks like you pulled the need for eastern front garr? or did I miss that? let me know.. great times playing your/my modified mode 0 Quote Link to comment Share on other sites More sharing options...
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