David Chapuis Posted August 2, 2007 Share Posted August 2, 2007 I remember reading that the weight of body armor is taken into consideration for tiring and movement. How are the protection benefits from body armor modeled? Can US troops in body armor shrug off some "hits" that would cause a casualty to unarmored Syrians? Are any of the Syrians armored? If so, how does that compare to US armor? Did any of the playtesters test this? 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted August 2, 2007 Share Posted August 2, 2007 Hi David From what I mind: Not sure how it is modelled. Yes to protection from body armour. Yes - Syrian Special Forces Not sure. I did'nt personally test body armour modelling although I know there were discussions about it in the beta testing - sure someone will come laong and give you the low down. Cheers fur noo george 0 Quote Link to comment Share on other sites More sharing options...
David Chapuis Posted August 2, 2007 Author Share Posted August 2, 2007 bump 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 2, 2007 Share Posted August 2, 2007 I had what looked to be a depleted squad of Syrians (looked like 3 shooters) just work over a full squad crossing a street in a game last night. It's impossible to tell for sure but it sure didn't seem like the US troopers had any armor. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted August 2, 2007 Share Posted August 2, 2007 3 guys firing automatic weapons at close range at guys in the open? Don't think body armour would make any odds considering your face and lower legs are exposed. Enough hits will take a man down and seriously wound/lill him I would have thought? Cheers fur noo George 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 2, 2007 Share Posted August 2, 2007 Yea, that is for sure, they were down the road a ways, maybe 2 blocks, and I had already lit them up good the previous couple turns. Was surprised they were even still kicking to tell the truth. What would be a good "in game" test George? 0 Quote Link to comment Share on other sites More sharing options...
Woodey Posted August 2, 2007 Share Posted August 2, 2007 Body armor would be tricky to test. It is not proof against rifle or above rounds. It is proof against pistol rounds (extremely rare on the battlefield). It is really ment to reduce injuries from shrapnel ie. grenades and artillery. I suppose the best test would be to have an American squad near the beaten area of an artillery attack and then try it with a Syrian squad. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted August 2, 2007 Share Posted August 2, 2007 Body armoured is modelled, both protection-wise and weight-wise. US troops have better but heavier armour, Unconventionals have none. The way to test this would be to have a PK machinegun fire at a US, a Syrian army and an unconventional squad (you can have the exact same machine gun by making it a Red vs Red scenario) and running each of those setups a few dozens of times, counting how long it takes to kill them all. Do it at basic level to ensure spotting and the targets with no ammo so they don't shoot back. The unconventionals should fall soonest. Then again, I don't know if either the US or Syrian vest is supposed to stop a PK bullet or at what ranges. Speed and fatigation can be tested more easily. 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 2, 2007 Share Posted August 2, 2007 Is this something the betatesters had assigned? 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted August 2, 2007 Share Posted August 2, 2007 Originally posted by Woodey: Body armor would be tricky to test. It is not proof against rifle or above rounds. It is proof against pistol rounds (extremely rare on the battlefield). It is really ment to reduce injuries from shrapnel ie. grenades and artillery.Modern military vests should stop an AK-47 bullet quite reliably. 0 Quote Link to comment Share on other sites More sharing options...
Nidan1 Posted August 2, 2007 Share Posted August 2, 2007 Fatigation?????? Is that when you eat too much? 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 2, 2007 Share Posted August 2, 2007 Nah, it's when you piss of the biggest Bubba in the bar. 0 Quote Link to comment Share on other sites More sharing options...
Nidan1 Posted August 2, 2007 Share Posted August 2, 2007 Do you need body armor for that?? Maybe a billiards stick. 0 Quote Link to comment Share on other sites More sharing options...
Woodey Posted August 2, 2007 Share Posted August 2, 2007 Aye, the interceptor armor being used will stop 7.62 rounds if they hit the ballistic inserts. The insert covers a significant portion of the vitals area but not all and one still has the legs, arms, neck and head sticking out. I would absolutly want to be wearing one if someone was shooting at me but a burst of AK rounds could still mess me up pretty badly. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 2, 2007 Share Posted August 2, 2007 After playing exclusively Blue side I finally got hold of some Red irregular forces to try out. I gave a 'Fast' movement command and those guys took off running like a bat out of hell! One readily apparent difference between armored and non-armored infantry is the non-armor guy''s certainly going to beat you in a foot race! :eek: At game end you should really see a MUCH worse killed-to-wounded ratio among soldiers without body armor. Especially if you're doing long range engagements. The U.S. side can see 16 wounded to 1 killed, the Syrians are never so lucky. But offload you Stryker 90m from a hidden Syrian mg team and no amount of body armor's going to save 'em. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Rock of Easy Company Posted August 2, 2007 Share Posted August 2, 2007 Just off the top of my head (daydreaming), I would love to see an animation for Body armor hits. Like that Juba the sniper (or whatever his name was) when he hit that medic in the chest. The guy collapsed, got back up and ran for cover. While I would assume that in the middle of combat you would shrug off an ak round while performing duties (hitting the armor), it would be cool that if ambushed guys would animated being suprised and taking one in the plate. 0 Quote Link to comment Share on other sites More sharing options...
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