thewood Posted July 30, 2007 Share Posted July 30, 2007 I remember the day after CMBO came out, there were at least 20 new user made scenarios floating around. Given the limited number of included scenarios, I thought for sure there would be a more kicking around for CMSF. 0 Quote Link to comment Share on other sites More sharing options...
Itael Posted July 30, 2007 Share Posted July 30, 2007 James Allen AKA JaguaUSF posted 8 scenarious somewehre around this forum. Have some patience, some people prefer to play the game first and desgin scenarios later Alos keep an eye for Parabellum, he fell in love with the scenario designer so I am sure we will see scenarios from him soon. Itai 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted July 30, 2007 Author Share Posted July 30, 2007 I am just comparing to CMBO. I know about the 8. Those were done during beta and pre-release and don't count. 0 Quote Link to comment Share on other sites More sharing options...
Yskonyn Posted July 30, 2007 Share Posted July 30, 2007 I think you are referring to 'rejected scenarios', just like Jaguar's or otherwise deleted scenarios? I am sure there would be more 'floating around', yes. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted July 30, 2007 Share Posted July 30, 2007 It will take more time for us all to get comfortable with making maps and putting in AI plans, and then testing to see if they cause the desired results than days of yore, I suspect. 0 Quote Link to comment Share on other sites More sharing options...
FGM_Smashing Posted July 30, 2007 Share Posted July 30, 2007 I have one called CMSF Lost Platoon...the story goes a platoon of supply teams has been separated from a supply column. they must get to safety and fuel in a farm house ahead..little do they know whats in store for them..it has another supply team as reinforcements showing up five minutes later with the same idea to get some fuel.its bloody hard against AI as the US. 0 Quote Link to comment Share on other sites More sharing options...
Yskonyn Posted July 30, 2007 Share Posted July 30, 2007 So... SHARE IT! 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted July 30, 2007 Share Posted July 30, 2007 Give it time. The scenario builder has so many features that it's a bit more work do do a map right. Also, people are probably still getting to grips with the AI plans thing. Yskonyn, I don't think JaguarUSFs scenarios were rejected, AFAIK they never made it in due to time constraints. 0 Quote Link to comment Share on other sites More sharing options...
JaguarUSF Posted July 30, 2007 Share Posted July 30, 2007 Saying my scenarios "don't count" and were "rejected" makes me sad 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted July 30, 2007 Author Share Posted July 30, 2007 We still love you 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted July 30, 2007 Share Posted July 30, 2007 Awww. Props to you for making them, Jag. I don't want to run any of them until BFC does some patching, which they do pretty quickly, historically, but I bet they rock. 0 Quote Link to comment Share on other sites More sharing options...
Yskonyn Posted July 30, 2007 Share Posted July 30, 2007 Originally posted by JaguarUSF: Saying my scenarios "don't count" and were "rejected" makes me sad Don't cry now, Jaggie! I didn't mean it that way. You said yourself they were rejected! Originally posted by JaguarUSF: Rejected. The developers had to "clean" them up(...)http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=002000 0 Quote Link to comment Share on other sites More sharing options...
FGM_Smashing Posted July 30, 2007 Share Posted July 30, 2007 For small scenario CMSF Lost Platoon " the story goes a platoon of supply teams has been separated from a supply column. they must get to safety and fuel in a farm house ahead..little do they know whats in store for them..it has another supply team as reinforcements showing up five minutes later with the same idea to get some fuel.its bloody hard against AI as the US." email me at mc015b15709(AT)blueyonder.co.uk 0 Quote Link to comment Share on other sites More sharing options...
JaguarUSF Posted July 30, 2007 Share Posted July 30, 2007 OK. Now I am happy again 0 Quote Link to comment Share on other sites More sharing options...
InvaderCanuck Posted July 30, 2007 Share Posted July 30, 2007 I'd kill for lots of scenarios played on "medium" sized maps with smaller force makeup. I'm talking a platoon or two. These kind of scenarios imho would be optimal for RT multiplay. 0 Quote Link to comment Share on other sites More sharing options...
Salkin Posted July 30, 2007 Share Posted July 30, 2007 I like scenarios with smaller forces too. A couple where you can play as syrians could be interesting . //Salkin 0 Quote Link to comment Share on other sites More sharing options...
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