c3k Posted April 25, 2008 Share Posted April 25, 2008 Gents, I've had a problem with the trench graphics dropping out at a mid-distance. Up close, they look fine. Far out, they look okay. In between, they don't exist. I've had this issue for some time. The following are from v1.08. (Operating an nvidia 8800gtx; best/best graphics toggles.) Screenshots... Overhead shot to orient on the next view: This is taken from the white circle, above: As I said, I've had this for some time. It occurs in every trench in every scenario. It affects gameplay because the distance I place target lines onto trench zones is right where the trench cloaks itself and disappears. Does anyone else notice this effect? Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
slug88 Posted April 25, 2008 Share Posted April 25, 2008 I've noticed the same with roads; they look good up close and far away, but very blurry in between. Almost as if the LOD's for far and medium were switched. 8800GTS, best/best. 0 Quote Link to comment Share on other sites More sharing options...
Kirq Posted April 25, 2008 Share Posted April 25, 2008 Yeah, I have the same problem with trenches. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted April 26, 2008 Author Share Posted April 26, 2008 Thanks for both reports. Kirq, just for curiosity, what kind of graphics card do you have and what options in-game do you use? Regards, Ken 0 Quote Link to comment Share on other sites More sharing options...
handihoc Posted April 26, 2008 Share Posted April 26, 2008 I have the same thing with trenches, but also with grass - up close it looks fine, but disappears after, I don't know, maybe fifty metres. Move the camera forward and it starts to reappear. But I think this is a feature, not a bug, designed to save processor power/help keep the framerate down by not having too much detail at any one time and, to a certain extent, simulate the real life lack of visual clarity one gets at distance. I'm sure I'll be corrected if I'm wrong. FYI I got a Nvidia 7950GT, E6600 Core 2 Duo, 2Gig RAM and have in-game graphics settings on max. [ April 26, 2008, 11:16 AM: Message edited by: handihoc ] 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted April 26, 2008 Author Share Posted April 26, 2008 handihoc, I'm not sure about features. In the second screenshot I posted the up-close trenches are in 3D. The far-away trenches appear to be 2D. I think that's a great way to save processing; if it only appears 2D because of a level of detail decrease, that's just as good. What seems "off" is the drop out in between the two types of depiction. I'll have to check to see if I have drop-out with grasses. Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted April 26, 2008 Share Posted April 26, 2008 There are issues with trench rendering and I do not think they are related to graphic cards, but to LOD as mentioned. I made a report with a link to this thread! Thanks for bringing the issue up! Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted April 27, 2008 Author Share Posted April 27, 2008 Thomm, Another related issue. The LOD seems to include shadows, roads, shellholes, and flavor objects as well as trenches. Interestingly, the trenches disappear as the others appear. It's a pretty hard break-off line. In my top screenshot it's the area delineated by the series of red dots. Sometimes I am able to get the details to stay as I move away. I need to start close, wait for several seconds for the rendering to complete, then I can raise the camera position. If I do that, and do not change the field of view too much, the trench graphics stay visible. I know that sounds a bit confusing. Regards, Ken 0 Quote Link to comment Share on other sites More sharing options...
Kirq Posted April 28, 2008 Share Posted April 28, 2008 c3k, I have GF8800GTS320 I'm not sure right now but I think I have everything set to high. 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted April 28, 2008 Share Posted April 28, 2008 The best you can do is set it your quality up to the max. The disappearing trenches are better than they were, now you can atleast see the colour difference from far away. As for your little invisible section that's just some sort of hole in the LoD system I guess. 0 Quote Link to comment Share on other sites More sharing options...
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