Jump to content

Grr, it's still here.


Guest Guest

Recommended Posts

Originally posted by AdamL:

On the same note, I have a save of the stuck vehicles bug. It's still here also. D'oh.

C'Rogers,

Dunno, I just report them as I see them. I do know that abstraction is back, in a larger degree. Scenario designers in the meanwhile should avoid placing walls near buildings. It screws up the pathfinding enormously too.

I have a save file, 1.03, of an infantry move plot some 20m into a building door right in front of them. They go every way but the easy way every time - all around, including up the middle of the roads. Yup a replicable bug.

And a wall just happened to be nearby that plot. I am very suspicous of these walls in general. I think they should just be left out of scenarios.

I completely agree with you. Those walls next or attached to buildings seem to be the cause of many LOS and movement problems for my troops.
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...