DzrtFox Posted February 12, 2008 Share Posted February 12, 2008 I just wanted to say that I'm about 3/4 of the way through the first mission on the Crossroads campaign using 1.06, and I've got to say that it is truly amazing what this game can do when combined with a good scenario design. So far I've noticed none of the goofy pathfinding issues I've seen in a couple other scenarios, and the gameplay just feels good. Great job to both BFC and Webwing!! 0 Quote Link to comment Share on other sites More sharing options...
DzrtFox Posted February 12, 2008 Author Share Posted February 12, 2008 Argh well things were going well... I went back to finish the first mission and after a couple turns.... BAM! "Combat Mission has enountered an error and needs to close." Luckily I was playing turn-based so hopefully no big deal. I'm going back to try and finish now. 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted February 12, 2008 Share Posted February 12, 2008 Were you playing WEGO and watching the review at the time perchance? 0 Quote Link to comment Share on other sites More sharing options...
DzrtFox Posted February 12, 2008 Author Share Posted February 12, 2008 OK double-argh!! Is there no Autosave in turn-based? I was playing WeGo, yes. I was watching the action phase but it was the first time through. Not the replay. Is this a known issue? 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted February 12, 2008 Share Posted February 12, 2008 Yes. Check out the Tech board...me and other guys have been going through it. No word yet from Steve and the gang. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted February 12, 2008 Share Posted February 12, 2008 Link Mord. 0 Quote Link to comment Share on other sites More sharing options...
DzrtFox Posted February 12, 2008 Author Share Posted February 12, 2008 Man, how frustrating. I went back and started my saved game up again. This time made it through 11 turns and it crashed again. Before the save I had made it through 30 turns without a single problem. I will go post in the tech support forum but I had originally started this thread to praise the game. It truly did have some great moments. Is there really no autosave in WeGo games? 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted February 12, 2008 Share Posted February 12, 2008 I suspect there may not be due to file sizes and delay issues. For example I'm working my way through a scenario yet to be published and save files are in the 16Mb region. They also take a while (2-3 mins) to save. The scenario goes for 2hrs so that's roughly 120 x 16 Mb of space you'd need and the time to play the game would be 6hrs just for the saving (let alone actually plotting and playing the turns). 0 Quote Link to comment Share on other sites More sharing options...
Melnibone Posted February 12, 2008 Share Posted February 12, 2008 A typical Autosave function would only need one file - overwriting each time. It would need to be optional though as the save time may be annoying to some. I'm having to manually save each turn in 1.06 in case of a crash. Up to 1.05 I only ever saved when taking a break. I have a save file in the link that Mord posted that crashes every time and for others. Is anybody looking into the crashing issue? 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted February 12, 2008 Share Posted February 12, 2008 Its been raised. But I can't give you any indication as to when it will be fixed (i.e. for 1.07 or a interim "hotfix" or whatever). If I learn more I'll post it here (but I suspect Steve or Charles will do this). 0 Quote Link to comment Share on other sites More sharing options...
Melnibone Posted February 12, 2008 Share Posted February 12, 2008 Thanks - good to know it's on the radar. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront Posted February 12, 2008 Share Posted February 12, 2008 It's fixed for v1.07, which will be released in a couple of weeks. 0 Quote Link to comment Share on other sites More sharing options...
Melnibone Posted February 12, 2008 Share Posted February 12, 2008 Good news! 0 Quote Link to comment Share on other sites More sharing options...
DzrtFox Posted February 12, 2008 Author Share Posted February 12, 2008 If you guys can iron this out and fix the campaign issue, I will be completely satisfied with the game. 0 Quote Link to comment Share on other sites More sharing options...
pickeral Posted February 12, 2008 Share Posted February 12, 2008 i've had the same experience with crashes after replay in wego on a couple of scenarios. 0 Quote Link to comment Share on other sites More sharing options...
DzrtFox Posted February 12, 2008 Author Share Posted February 12, 2008 The problem is 1,000x worse because there is no Autosave between turns. It looks like until the patch is released I will be playing small scenarios only. 0 Quote Link to comment Share on other sites More sharing options...
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