hobo Posted September 9, 2007 Share Posted September 9, 2007 Through bad luck and some leadership ineptitude I managed to get most of a scout company wiped out by an unexpected Syrian tank attack. I did have 2 AH64 air assets available so I called them in to save the bacon of my remaining troops. I called one apache on an area target and another one on a point target of 1 tank. The tanks were out in the open so they should have been easily seen by crack pilots. My expectations were that the Apache's would be able to easily destroy the 4-5 remaining tanks. What I got was some chain gun fire and a few explosions off in the distance. The tanks remained uneffected I am now hiding in a gulley hoping for a miracle. Questions for the forum: 1. Should I have expected two apaches to deal with these tanks? 2. If the Apaches see tanks, would they attack anyway even if they are slightly out of the target area? 3. Can I assume they would have some hellfire missles? 4. Should I have point targeted or area targeted the tanks (The area target was probably not a good idea as tanks tend to move when attacking) Thoughts? Hobo 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted September 9, 2007 Share Posted September 9, 2007 Played the same scenario. I think my helos managed to kill a couple BMPs and 1 or 2 tanks. One tank was hit by repeated 30mm passes and kept on trucking. May have been a bug as it was hit by a TOW as well. I ended with a total defeat in that one. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted September 9, 2007 Share Posted September 9, 2007 What type of fire mission did you request? Not sure of the names, but selecting "light" should get you 30mm, "heavy" should bring Hellfires into play. Wasn't there an "intermediate" for rockets too? 0 Quote Link to comment Share on other sites More sharing options...
hobo Posted September 9, 2007 Author Share Posted September 9, 2007 Elmar - I think I did a little bit of everything. If this is indeed how it works, I want this logged as a bug. If I call in Apaches and they see tanks, they attack with hellfires. If all they see is troops or light trucks, have fun with the chain gun. - Hobo 0 Quote Link to comment Share on other sites More sharing options...
thelmia Posted September 9, 2007 Share Posted September 9, 2007 The Syrian mech. infantry platoon (yes, all of them) was wiped out by one missile. I got lucky, as I was out of everything but small arms and .50 cal. The Syrians surrendered despite having 1 tank left. 0 Quote Link to comment Share on other sites More sharing options...
C'Rogers Posted September 9, 2007 Share Posted September 9, 2007 I have seen Apaches take out tanks without a problem, though they will usually only do two runs (2 tanks) and seen them attack outside there area (though nothing to far). What scenario are you playing? Perhaps the helicopters were given a slim supply or equipment loadout. 0 Quote Link to comment Share on other sites More sharing options...
pad152 Posted September 9, 2007 Share Posted September 9, 2007 Has anyone seen a Hellfire attack? 0 Quote Link to comment Share on other sites More sharing options...
Darius359au Posted September 9, 2007 Share Posted September 9, 2007 Originally posted by pad152: Has anyone seen a Hellfire attack? Yes ,Ive had them both in the training campaign arty mission in in the main campaign - when your point targeting Ive noticed the maker will have "strike target , infantry or vehicle" in the text if you move it over the target ,if Ive set it as strike vehicle then the ah64's have used hellfire's. 0 Quote Link to comment Share on other sites More sharing options...
C'Rogers Posted September 9, 2007 Share Posted September 9, 2007 Alright just a did a quick test, 9 Syrian tanks in static position, 2 Apcahes, 1 HQ team to spot. I gave one Apache an order to point attack ground near the tanks, another to area target about 6 of the tanks. The point target came in, cannoned the ground and left with no kills. The area target heli came in, blew up a tank and continued to circle until all the tanks in his area were destroyed (a total of 8 times cause he shot two tanks twice). I then ordered a second point target, this time directly on one of the surviving tank. It destroyed it, then came around twice more but did not destroy any of the remaining tanks in the area (and they were within 50 meters). It may have been shooting at fleeing crew infantry that I couldn't see. Not a very through test but from what I saw area target works a lot better if you want the Apache circling and going after multiple targets. 0 Quote Link to comment Share on other sites More sharing options...
hobo Posted September 10, 2007 Author Share Posted September 10, 2007 Funny thing happened as the game finished. The tanks and BMPs left the area I identified so the Apache made a few strafing runs against a few of my dead strykers that were in the area. As far as I can tell, this needs to be put in the bug catagory. - Hobo PS - I love the game. Don't take this thread as another shot at BFC. This is just an amazing complex game and it is going to take some time to get all of the issues resolved. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted September 10, 2007 Share Posted September 10, 2007 Originally posted by hobo: ... The tanks and BMPs left the area I identified so the Apache made a few strafing runs against a few of my dead strykers that were in the area. As far as I can tell, this needs to be put in the bug catagory.Which 'this' are you talking about? I think you'll have a hard time convincing anyone that the Apaches attacking a target in the area you specified is a bug. 0 Quote Link to comment Share on other sites More sharing options...
thelmia Posted September 10, 2007 Share Posted September 10, 2007 Here's RL Apache 30mm and Hellfire. 0 Quote Link to comment Share on other sites More sharing options...
hobo Posted September 10, 2007 Author Share Posted September 10, 2007 Hey Jon - Here is the premise of my bug theory: 1. Apaches can spot all non-static tanks/BMPs in a desert setting in the operational theater depicted in CMSF. Especially those spotted by local troops. 2. Apache will always attack an enemy tank/BMP if it sees one. 3. Apache will always use hellfires on tanks if it has them Number 3 is the big if and is the premise of my "bug Theory". I stipulate that if you call close air support of any kind, it should attempt to take out all major threats being encountered by the calling troops. - Hobo 0 Quote Link to comment Share on other sites More sharing options...
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