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3 for sure. One does the odd jobs or goes to Russia. Sooner or later he's slated for the West though.

If you're not going to run an air defense in the West early, no need to leave him sitting there. Buy AA, it's cheaper.

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Realy depends on the game and what is going on but generally; Loads if Germans. At least 5 I'd say by 1942 if you want to get your objectives. At least 2 for the Americans. US can get some nice and devastating moves going if they have some Amphib tech but need to keep in supply. Russian I usually end up with about 4 right at the end but 3 is normally enough to hold the line, depends if they go off to Iraq / Finland or not.

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