Numa Takeda Posted August 12, 2006 Share Posted August 12, 2006 Can someone explain exactly what a HQ does, I think it helps increase moral & readiness...but I just would like to see some exact stats are. Also how does supply lines work? Like it seems like I can almost alway reinforce a unit, but more often than not units supply will go down and so will there readiness & moral. Can someone expalain how thsi works? Link to comment Share on other sites More sharing options...
Hubert Cater Posted August 12, 2006 Share Posted August 12, 2006 Hello Numa, probably the best place to start is the User Manual as it covers HQ and supply in some great detail. Hope this helps, Hubert Link to comment Share on other sites More sharing options...
Numa Takeda Posted August 13, 2006 Author Share Posted August 13, 2006 I ePurchased the game and eDownloaded it so I dont have a hard copy handbook, can I DL the handbook somewhere cause I searched all my files from battlefront and I cannot find a handbook.doc or I wouldnt have posted sorry. My question still stands. Link to comment Share on other sites More sharing options...
BioWizard Posted August 13, 2006 Share Posted August 13, 2006 Go to: http://www.battlefront.com/products/sc2/demo.html click "Download the full game manual (.pdf format) here! (4 MB)" Take notice that the manual refers to verion 1.00 and, for now, you also have to read the version 1.01 and 1.02 changes. Link to comment Share on other sites More sharing options...
Numa Takeda Posted August 13, 2006 Author Share Posted August 13, 2006 Thank you very much BioWizard! Link to comment Share on other sites More sharing options...
Hubert Cater Posted August 14, 2006 Share Posted August 14, 2006 Numa, the game manual should be on your system if you purchased the game via download. Check your Program Group links for Strategic Command 2 and you should see one for a User Manual. Hubert Link to comment Share on other sites More sharing options...
SeaMonkey Posted August 14, 2006 Share Posted August 14, 2006 Hey HC! Any news on the next patch? Are we getting close? Are we going to have to restart after installation? Link to comment Share on other sites More sharing options...
Liam Posted August 15, 2006 Share Posted August 15, 2006 HQs are Supply Supply Supply They are the backbone of all fighting Units, if you want an offensive, bring a good HQ, the more experience the better. HQs, take Supply from Ports and cities, they translate that into Power for the Units under their command. The Manual describes the formulas for HQ and Supply. Without a good HQ and good Supply, your units are Fodder against an able Foe, with it they're dangerous.. You need to know the distance the HQ supports, which HQ is charge of what, and if you goto a region like N.Africa which Rating you'll need in order to progress quickly with your campaign. Not as important as it was in SC1 however, still very important.. Rating 9 or 8 is great for those far off conflicts or for the most vital Offensives Link to comment Share on other sites More sharing options...
Hubert Cater Posted August 15, 2006 Share Posted August 15, 2006 SeaMonkey, patch is close and unfortunately with some of the changes previously saved games will not be compatible... more news very soon Hubert Link to comment Share on other sites More sharing options...
SeaMonkey Posted August 16, 2006 Share Posted August 16, 2006 You da man HC, gotta love this game! :cool: Link to comment Share on other sites More sharing options...
BioWizard Posted August 18, 2006 Share Posted August 18, 2006 Hubert, since you so kindly answers questions asked to you, and you yourself don't yet know when the next patch will be ready, could you tell us if saved games run in version 1.02 will still be playable in version 1.03? (I know 1.01 files were compatibles to 1.02 but 1.00 were not.) I am currently hesitating in starting new multiplayer games since i might not be able to finish them with the patch coming out. (i know i could delay patching once its out, but potential adversaries won't) Link to comment Share on other sites More sharing options...
Liam Posted August 18, 2006 Share Posted August 18, 2006 Yes the 1.2 to 1.3 will kill about 4 games I have currently running a real annoyance but I guess all in the name of progress. I know I will all 4 matches Link to comment Share on other sites More sharing options...
Terif Posted August 18, 2006 Share Posted August 18, 2006 You can still finish 1.02 games by keeping a second install at the same computer (this way you even don´t need your second license since at the same computer you can install it as many times as you wish ). So when the patch is out, just install the game again in a different directory and update only one of your now 2 installations to 1.03. This way you can start new games with 1.03 and finish your old games with 1.02. Link to comment Share on other sites More sharing options...
Konigs Posted August 18, 2006 Share Posted August 18, 2006 Once again the community is in debted to you Terif, thanks for the advice. Yoda speaks and the young Jedis listen and learn. Link to comment Share on other sites More sharing options...
Blashy Posted August 18, 2006 Share Posted August 18, 2006 It is only a question of dedicatin Konigs. The difference between Terif and everyone else is dedication to study all the scripts and take the time to calculate the odds of the game, the timetables. There is no secret to SC2, just like SC1. But Terif to his great credit took the time to study every aspect AND bring it all together (that is the key). Link to comment Share on other sites More sharing options...
Liam Posted August 19, 2006 Share Posted August 19, 2006 Terif has more than just dedication, he's a very skilled person to figure out what his enemies will do next. He has an intuitive feel for each move of his opponent, I have noticed most times he will anticipate my moves and counter them. Rarely being wrong. In my last Axis game vs him, in SC1 I gave him a tough match but he still won because of his patterns. They were unpredictable and all based in MPPs. Every move was done with a gain just about with little error. I gave him a few 7 Round fight but I couldn't go beyond. Guys like HellRaiser, Avatar, DragonHeart or Rambo all have bested him. So they must study his artform a bit too. I am not that anal about Strategic Command perfection. I just like to play a good game, throw in my two cents and have a good show, even if it's dead even with a 5-15% winning difference. I don't mind.. It's the battle not the victory that counts, it's not real life... Learn though, play guys like Terif, lose to him 50 times and you'll be 10 xs better though he is annoyed with players who never learn I noticed. ::smiles:: Link to comment Share on other sites More sharing options...
Scook Posted August 19, 2006 Share Posted August 19, 2006 I am learning its about the personality playing opposite me more than than square 99,14 needing a ZOC to prevent partisans. Yes, Terif has pulled apart the scripts 1st, and applied that knowledge to his playing. Terif said it one post a while back, "Do the unexpected, and your opponent won't know what to expect". I have played Blashy in his version of SC2, and he had some very suprising moves. Liam plays much different than Blashy, and will prove a challenging foe come '42-'43. I gleaned enough information from reading Rambo posts to surprise him a bit, and we have a Donnybrook going into late '44, possibly heading to a stalemate in '47. Learn as much about the game as you can, and treat it like chess. Know your gambits, what the capabilities of your forces are, and a scientific study of a game turns into artful play that people marvel at. Link to comment Share on other sites More sharing options...
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