CRSutton Posted November 14, 2002 Share Posted November 14, 2002 Oh man, I spent a jillion points and sprung this beast on my (former?) best friend last night. First time I have used it. I just picked a flag and sent an area shot into it on turn one and the Russians poured out of the woods like an anthill after a load of gasoline is poured on it. I could not stop laughing. We are only a few turns into the game but he has exposed an AT gun and is bouncing shots off the beast while I patiently wait to reload. I pity the gun when I finally get another round in. I suspect that we will be banning any further use of this monster in our battles. Pity... I was thinking of buying them as a platoon next time. Link to comment Share on other sites More sharing options...
TCush Posted November 14, 2002 Share Posted November 14, 2002 I've used it once. Oh man, took a Soviet tank....major explosion, lol. It took a lot of hits and eventually the gun was damaged. I'm not sure if I'll use it all that much, slow, expensive, and not a lot of ammo On Edit: Just set up a quick game, 14 rounds on HE, don't why I thought it was less than that. Might have been the random "Ammo" setting. [ November 14, 2002, 11:03 AM: Message edited by: TCush ] Link to comment Share on other sites More sharing options...
MikeyD Posted November 14, 2002 Share Posted November 14, 2002 14 rounds... 3 minute reload rate. Sounds you could just keep plinking away for the entire game in most scenarios. Though I'm not sure what would be left to kill on the board after the eleventh or twelfth round. Link to comment Share on other sites More sharing options...
Brightblade Posted November 15, 2002 Share Posted November 15, 2002 Had a little test running with Sturmtigers. A 3000 points plus 50% assault (about 7800 points) on two Sturmtigers, but infantry only. One them managed to fire eleven times and caused more than 1400 casualties and knocked out 24 mortars. The other one only fired three times and inflicted "only" about 350 casualties and destroyed eleven mortars. Pretty impressive, more than 100 infantrymen per shot... Then the AI surrendered... :cool: [ November 15, 2002, 08:27 AM: Message edited by: Brightblade ] Link to comment Share on other sites More sharing options...
Mud Posted November 15, 2002 Share Posted November 15, 2002 It's expensive, it approaches immobility IIRC, it has a low muzzle velocity, and it's got an extremely long reload time (that, perhaps, should be longer...). And, if it shoots anything close to itself, it's at risk of own-goaling (Hmmm... jeep charge? Maybe in an anything-goes game...). On the other hand, it's hell on strongpoints in towns, and massed infantry. Link to comment Share on other sites More sharing options...
Fishu Posted November 15, 2002 Share Posted November 15, 2002 Why would you care about velocity, with the amount of explosives it has? Link to comment Share on other sites More sharing options...
ColumbusOHGamer Posted November 15, 2002 Share Posted November 15, 2002 In what time (month/year) is that bastage available? When I finally stop fartin around with the database, I wanna try one of these sucker out... COG Link to comment Share on other sites More sharing options...
CRSutton Posted November 15, 2002 Author Share Posted November 15, 2002 I bought in August 44 quick battle Here is an update. On the second shot I tried to thread a shot between two buildings. I caught a large building about halfway between my tank and the target. Unfortunately I had a mess of troops advancing around there. Killed about six of my own men and routed three squads. (Valuable lesson no. 1) Next I moved up up for close infantry support as there are about 200 houses in this scenario. The tank crew spotted a routed, pinned, depleted Russian squad that "was right in the middle of my own attack" and blasted it to eternity. Needless to say, my own troops took the bulk of the damage, giving me about half a dozen broken squads and leaders and a dozen casualties. (Valuable lesson no.2. The veteran (sadistic) crew will have to answer for wasting a 380mm shell on a few Russian soldiers. Having now been schooled in the dangers of close support. I maneuvered the pig for a decent shot at a heavy building strong points surrounded by trenches and barbed wire. Oh what a pretty blast. My friend reported the loss of about a company plus two medium MGs. By the way, every shot has brought about the destruction of at least two surrounding houses. More later. Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted November 15, 2002 Share Posted November 15, 2002 Originally posted by ColumbusOHGamer: In what time (month/year) is that bastage available? When I finally stop fartin around with the database, I wanna try one of these sucker out... COGThey become available in 8/44 in North, Center, and South. Link to comment Share on other sites More sharing options...
Tha_Field_Marshall Posted November 15, 2002 Share Posted November 15, 2002 I find the best way to keep them from firing indiscriminatly is to keep them on the reverse slope of a hill and move them into firing position when reloaded, also keeps them from taking a dreaded gun hit. Link to comment Share on other sites More sharing options...
Recommended Posts