Jump to content

Brightblade

Members
  • Posts

    181
  • Joined

  • Last visited

    Never

About Brightblade

  • Birthday 11/08/1975

Converted

  • Location
    Germany
  • Interests
    War gaming

Brightblade's Achievements

Senior Member

Senior Member (3/3)

0

Reputation

  1. Is anyone working on some unit data charts? Like the ones done by Wolfe for CMBB (great work, btw)? Or do they exist already? Cheers, Brightblade [ December 18, 2003, 01:04 PM: Message edited by: Brightblade ]
  2. Just one thing: rockets spread the same pattern with LOS as without LOS. Only the delay doubles when the spotter has no LOS to the target area. The spread pattern is about 350m radius from the target point (700m diameter).
  3. Best thing is to pin the opposing infantry/guns when you have to cross open terrain. Or use smoke (by cheap artillery or vehicles) to cover your advance. Sneaking seems to be cancelled sometimes when your infantry is taking fire. I´m not sure if that was intended with that order, but it seems to work a bit like the "Hunt" order for vehicles with guns or the "Move to Contact" order in CMBB. It can be useful if you expect enemy in some woods or something, but quite annoying when your infantry stops on open ground. However, it won´t work every time and I don´t know why...
  4. AFAIK no. Their delay depends on the experience level of the spotter and some random number. However, the spotter benefit from the stealth bonus of the command unit of course, which IMO is not to be underestimated.
  5. It´s pretty unlikely that they kill tanks, yes, but they are hard to spot and they force the tanks to remain buttoned, so your ATG is less likely to be detected or your assaulting infantry has a better chance to succeed. Besides that there is a low chance that the target may become immobile or recieves a gun damage. So, if you have some ATR, use them. But I wouldn´t waste any points on buying them.
  6. "Note: Dug in mines are never spotted unless one actually explodes!" from the Manual, p. 63 (US version)
  7. IMO www.theblitz.org is pretty good. You can get pretty much information about your opponents there and they offer many other games besides CM (in different ladders, of course).
  8. The file size depends on the battle size, coverage, usage of smoke, how many units move in a turn etc. For most QBs a hotmail address should be ok, but some scenario file can get pretty big.
  9. Either try the opponent finder forums (on the forums main page, just a bit further down than the CM forums) or join a club (e.g. www.theblitz.org). Enjoy the game. Brightblade [ August 30, 2003, 09:06 AM: Message edited by: Brightblade ]
  10. Only if the TacAI would be improved. The way it is now, you have to babysit your units as they start doing very weird (and unrealistic!) things when they are left on their own.
  11. Strange as it is, it seems like a minefield is discovered as soon as anyone triggers a mine in it. Happened to me several times in CMBO, where fleeing enemy units died in their own gardens of death. Probably it´s the same in CMBB.
  12. Then I wonder why they were used for the landing operation in Normandy. One should guess they were much too valuable to waste them there... A bit of information on the US Rangers here and here. [ August 20, 2003, 01:02 PM: Message edited by: Brightblade ]
  13. Originally posted by Andreas: I would not agree with that - I am not aware that the Jäger received any kind of special forces training, or use. If you have such info, I would be very interested in it. </font>
×
×
  • Create New...