Brightblade
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Everything posted by Brightblade
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Is anyone working on some unit data charts? Like the ones done by Wolfe for CMBB (great work, btw)? Or do they exist already? Cheers, Brightblade [ December 18, 2003, 01:04 PM: Message edited by: Brightblade ]
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Just one thing: rockets spread the same pattern with LOS as without LOS. Only the delay doubles when the spotter has no LOS to the target area. The spread pattern is about 350m radius from the target point (700m diameter).
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Best thing is to pin the opposing infantry/guns when you have to cross open terrain. Or use smoke (by cheap artillery or vehicles) to cover your advance. Sneaking seems to be cancelled sometimes when your infantry is taking fire. I´m not sure if that was intended with that order, but it seems to work a bit like the "Hunt" order for vehicles with guns or the "Move to Contact" order in CMBB. It can be useful if you expect enemy in some woods or something, but quite annoying when your infantry stops on open ground. However, it won´t work every time and I don´t know why...
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AFAIK no. Their delay depends on the experience level of the spotter and some random number. However, the spotter benefit from the stealth bonus of the command unit of course, which IMO is not to be underestimated.
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It´s pretty unlikely that they kill tanks, yes, but they are hard to spot and they force the tanks to remain buttoned, so your ATG is less likely to be detected or your assaulting infantry has a better chance to succeed. Besides that there is a low chance that the target may become immobile or recieves a gun damage. So, if you have some ATR, use them. But I wouldn´t waste any points on buying them.
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HELP NEEDED: Invisible AT mines?
Brightblade replied to Haplo_Patryn's topic in Combat Mission: Barbarossa to Berlin
I feel ashamed yet... -
HELP NEEDED: Invisible AT mines?
Brightblade replied to Haplo_Patryn's topic in Combat Mission: Barbarossa to Berlin
"Note: Dug in mines are never spotted unless one actually explodes!" from the Manual, p. 63 (US version) -
IMO www.theblitz.org is pretty good. You can get pretty much information about your opponents there and they offer many other games besides CM (in different ladders, of course).
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The file size depends on the battle size, coverage, usage of smoke, how many units move in a turn etc. For most QBs a hotmail address should be ok, but some scenario file can get pretty big.
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Either try the opponent finder forums (on the forums main page, just a bit further down than the CM forums) or join a club (e.g. www.theblitz.org). Enjoy the game. Brightblade [ August 30, 2003, 09:06 AM: Message edited by: Brightblade ]
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How about this idea for CMx2
Brightblade replied to David Chapuis's topic in Combat Mission: Barbarossa to Berlin
Only if the TacAI would be improved. The way it is now, you have to babysit your units as they start doing very weird (and unrealistic!) things when they are left on their own. -
A Remarkably Obvious Minefield
Brightblade replied to YankeeDog's topic in Combat Mission: Barbarossa to Berlin
Strange as it is, it seems like a minefield is discovered as soon as anyone triggers a mine in it. Happened to me several times in CMBO, where fleeing enemy units died in their own gardens of death. Probably it´s the same in CMBB. -
Jäger were/are light infantry. Their name translates as "hunter" in English, and that´s what they were originally recruited from in the early 19th century. They are more or less equivalent to the US army´s rangers. "Gebirgsjäger" (= mountain troops) and "Fallschirmjäger" (= airborne) were further specializations of the original Jäger. But don´t mix it up with "Feldjäger", because they are Military Police.
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KV-2 and 150mm Inf gun Questions
Brightblade replied to kenfedoroff's topic in Combat Mission: Barbarossa to Berlin
Originally posted by Andreas: Ok then, I´m beaten. I still have the strong feeling that the IGs, be they light or heavy, were used to fire over open sights, but unfortunately I found no reference to sustain that feeling. You´re right here of course. But I never doubted that. In an earlier posting I assumed that the IGs had that high elevation to allow their use as artillery, e.g. when division artillery wasn´t available. Still, that says nothing about the primary use of the IG33, direct fire or indirect fire or both in equal shares. -
KV-2 and 150mm Inf gun Questions
Brightblade replied to kenfedoroff's topic in Combat Mission: Barbarossa to Berlin
If you look at the IG33 you will notice a steel plate to protect the crew - from direct fire (it´s more or less useless against indirect fire). Standard artillery pieces do not have such a shield. So it seems to me that the sIG was designed for direct fire (fire over open sights), same as the high elevation suggests that it could be used in a indirect mode. I doubt that a regiment was supposed to act independently. The smallest independent unit in WW2 was a division. [ August 18, 2003, 10:45 AM: Message edited by: Brightblade ] -
Oh, and what Stalin and the Soviet forces did was all OK, yes? Just like killing several thousand Polish officers and blaming the Germans for it after the war, although it was the Germans who discovered this atrocity. Almost every country has some very dark spots in its history, but almost everyone seems only to think of Germany in that fatal twelve years when it´s about atrocities. Admittedly, the annihilation of people was industrialized in the KZs, but that doesn´t help the millions of people who died in Siberia by Stalin´s orders. Most people seem to forget or ignore that. But then, the Soviet Union didn´t lose the war, Germany did. And the victor writes history...
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Originally posted by reinald@berlin.com AFAIK the law in Germany (which is the country with the most restrictive laws on Third Reich symbols (again AFAIK)) permits the even usage swastikas - in a historical context. Which includes for example plastic models of aircrafts, tanks etc. However, I have to admit that some stupid idiots use this as an excuse to cover their (IMO very strange) political opinion. Anyway, the Iron Cross is NOT a Third Reich symbol. That medal was founded in the Liberation Wars (1814 IIRC) and therefor is much older than the idea of Nazism and it has been in use in every German army (or Prussian before 1871) since then. So why not use it on a military homepage?
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Start a new game (or load a multiplayer save), choose TCP/IP, tell your opponent the IP which is shown via telephone, ICQ, e-mail, whatever. You have to be online first, of course.
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Am I just unlucky or is this normal?
Brightblade replied to meldorian's topic in Combat Mission: Barbarossa to Berlin
Originally posted by Jarmo: No, it was 1.12. -
Am I just unlucky or is this normal?
Brightblade replied to meldorian's topic in Combat Mission: Barbarossa to Berlin
Originally posted by Bastables: I would, but it was a TCP/IP game, so no save... -
Am I just unlucky or is this normal?
Brightblade replied to meldorian's topic in Combat Mission: Barbarossa to Berlin
Originally posted by Bastables: I was just wondering because I lost some JPz IV/70 (in CMBO) in Hull Down position on the top of a hill against some 76mm guns (Hellcats) in a valley below, about 500m away. Front upper hull penetrations, no weak point. That was really strange, because the Hellcats shouldn´t have managed that even if the IV/70´s armor had been "only" as sloped as it is, much less if sloped positions and hight differences were taken into account. -
Am I just unlucky or is this normal?
Brightblade replied to meldorian's topic in Combat Mission: Barbarossa to Berlin
Originally posted by MikeyD: Are you sure? I knew side angles are calculated but I never knew that slopes would make a difference. Though that would be realistic, of course. What happens if the target is lower than the gun? Is the armor angle reduced as it would be in RL?