Jack Trap Posted September 1, 2002 Share Posted September 1, 2002 I have two statements and two questions: 1) Hot diggity dog! Nice work! 2) I definitely need a new machine, my G3 simply is not up to the task of running the movies at real time. Oh well, its only money. 3) So... Is there an official explanation of "cover arc"? Perhaps I wasn't paying attention. Is this a command for heightened observation of a specific area? Does the width of the arc decrease to observation sensitivity? 4) Same questions above for "Cover Armor. Link to comment Share on other sites More sharing options...
Captain Wacky Posted September 1, 2002 Share Posted September 1, 2002 Your units will fire at any enemies that are inside of the arc that you set. If you use cover armor they will only fire at armor units within the field of fire you set (good for AT guns) Link to comment Share on other sites More sharing options...
Andreas Posted September 1, 2002 Share Posted September 1, 2002 Your units will also concentrate more on the 'covered' area, to the detriment of observation of other areas. With obvious advantages and risks. Link to comment Share on other sites More sharing options...
Jack Trap Posted September 1, 2002 Author Share Posted September 1, 2002 Thanks for the pointers. IS there an official explanation in the documentation? I didn't see one. Link to comment Share on other sites More sharing options...
Andreas Posted September 1, 2002 Share Posted September 1, 2002 Dunno, haven't even looked at the demo. I am, shall we say, intimately acquainted with the manual... Link to comment Share on other sites More sharing options...
Nekander Posted September 1, 2002 Share Posted September 1, 2002 Originally posted by Jack Trap: Thanks for the pointers. IS there an official explanation in the documentation? I didn't see one.Page 9: Cover arc © – by placing to points on the map, the player designates a firing zone for that unit. Unit will only engage enemy units that enter this area. Cover armor (V) – similar to the above, but unit will only engage armoured targets. This order only available for anti-tank units (AT Guns, AT teams and AFVs) Link to comment Share on other sites More sharing options...
Måkjager Posted September 1, 2002 Share Posted September 1, 2002 A tank will also sometimes fire on a target OUTSIDE the cover /armour arc if it considers it a real threat ..ie if the target approaches the arc so as it is just outside. Regards Måkjager Link to comment Share on other sites More sharing options...
Jack Trap Posted September 1, 2002 Author Share Posted September 1, 2002 I know I'm getting down to the mouse nuts here, but.... why wouldn't you always implement the widest arc for both cover and armor every time? -assuming that he will have to make judgement calls anyway. Link to comment Share on other sites More sharing options...
Jack Trap Posted September 1, 2002 Author Share Posted September 1, 2002 I guess that if there was a specific corridor that you were using one unit to cover while another soft-skinned unit approached- would be an answer to that last question. Link to comment Share on other sites More sharing options...
Måkjager Posted September 1, 2002 Share Posted September 1, 2002 Cover /Armour ARC's also come in very handy for tank platoon advances as you can give each tank a sector to watch as they move / hunt forward Regards Måkjager Link to comment Share on other sites More sharing options...
Mud Posted September 1, 2002 Share Posted September 1, 2002 Plus, you might want to let somebody get deeper into a killing zone before you unleash fire. Say you can set up multiple HMGs to cover a field, and behind the field is a forest that the enemy will come through. If you let your HMGs fire at will, at widest arc, they might start when the enemy's still in the woods (say, nearing the edge). They'll have a decent amount of cover, and they'll be further away. If the arcs are narrower, and your enemy suitably oblivious , you might be able to catch him in the open where you can better pin him down and massacre him. The same /might/ hold for AT guns, if you're expecting to see a serious armor convoy (e.g. letting the column come closer so you might nail multiple enemies before they can respond; if you let your AT gun zap the first one 'round the corner, the others might back off before you can kill them). Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted September 1, 2002 Share Posted September 1, 2002 They are also a handy way to prevent your tanks from rotating their turrets to shoot at crews that are behind the tanks. Link to comment Share on other sites More sharing options...
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