Tread Head Posted August 31, 2001 Share Posted August 31, 2001 One of you Vets should post a glossary of all the terms used here. Not the Military ones (Those are easy) but the CM ones and the Chat ones. Hey I have no idea what some of you are talking about... :confused: Give a guy a break. Link to comment Share on other sites More sharing options...
Peaveyyyyyyyy Posted August 31, 2001 Share Posted August 31, 2001 make a list of the terms you don't understand. I'm sure someone will respond then..... Link to comment Share on other sites More sharing options...
russellmz Posted September 1, 2001 Share Posted September 1, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Tread Head: One of you Vets should post a glossary of all the terms used here. Not the Military ones (Those are easy) but the CM ones and the Chat ones. Hey I have no idea what some of you are talking about... :confused: Give a guy a break. <HR></BLOCKQUOTE> o ME: Meeting Engagement, a type of quick battle between two sides with equal number of purchase points. o PBEM: Play By E-Mail, playing another human by sending turns through email o QB: Quick Battle, the random scenario generator o HTH hope that helps Link to comment Share on other sites More sharing options...
Doug Beman Posted September 1, 2001 Share Posted September 1, 2001 <BLOCKQUOTE>quote:</font><HR>Terms?<HR></BLOCKQUOTE> There are no terms. Unconditional surrender is the only way to avoid complete annihilation. DjB Link to comment Share on other sites More sharing options...
Andy Foulke Posted September 7, 2001 Share Posted September 7, 2001 How about TRP? I think I know most of the CM acronyms and initialisms, but that one still throws me. Link to comment Share on other sites More sharing options...
Doug Beman Posted September 7, 2001 Share Posted September 7, 2001 Target Reference Point. I aids in using artillery. However, my explanation of it would probably be longer and less clear than either the manual's or another forum member's. DjB Link to comment Share on other sites More sharing options...
MoatnGator Posted September 7, 2001 Share Posted September 7, 2001 TRPs are areas designated for artillery strikes without the need of FOs (Forward Observers) since the guns are already zeroed in to that location. If you move your mortars they wwill no longer be able to use the TRP since the figures will be drastically different. Link to comment Share on other sites More sharing options...
Warmaker Posted September 7, 2001 Share Posted September 7, 2001 Just to add to the TRP's description/uses: TRPs are of course only used by the defenders and count from the fortifications cost section for only 10pts. TRPs do several very important things. -Increases the accuracy and therefore lethality of weapons that can sight in anywhere near a TRP. Hvy.Machine Gun teams, Anti-Tank Gun units, Rifle squads, etc. all benefit from the effects of a TRP. -DRASTICALLY cuts down the arrival time of artillery from your Forward Observers. I've seen 150mm German Rockets go from 2-3 minute arrival times to a paltry 30 seconds. On the defense, having the flexibility to quickly shift/adjust your artillery to deal with unforseen events can make the difference between victory or defeat. --One important thing to remember about receiving the benefits of TRPs: Defending units MUST NOT MOVE from their setup positions. Doing so loses the benefits of a TRP. --Buying multiple TRPs don't affect you adversely either... Link to comment Share on other sites More sharing options...
Sergeant Saunders Posted September 7, 2001 Share Posted September 7, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Warmaker: TRPs do several very important things. -Increases the accuracy and therefore lethality of weapons that can sight in anywhere near a TRP. Hvy.Machine Gun teams, Anti-Tank Gun units, Rifle squads, etc. all benefit from the effects of a TRP. --Buying multiple TRPs don't affect you adversely either...<HR></BLOCKQUOTE> One of my favorites is putting TRP on top of Barbwire. It is amazing what the HMG's setup to cover the wire can do. Link to comment Share on other sites More sharing options...
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