Tread Head
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Everything posted by Tread Head
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Update! LOL
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Wanting to start a new PBEM... I want to use H2HH... never used it before and wanting to try it out.... I'll play either side... QB or scenario
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Any word on the patch for us guys who could careless about playing with the Brits?
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Yes it was... anytime a Pt Ldr or Pt Sgt. would lose a tank and still had the ability to fight it was/ still is USA SOP to jump tanks. Not the entire crew but the tank commander... the tank he takes would move that tank commander to the gunners spot most of the time. There are countless examples of this in WW2, Korea, Vietnam, and I/A.
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WEGO vs RT-Is it age related?
Tread Head replied to Stingray's topic in Combat Mission Battle for Normandy
I can't stand real time.... who clicks the fastest wins..... -
Yes it did.
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HE is the better round to fire
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I don't post when I see a random crazy incident but only if I see a pattern.... buttoned tanks have WAY to high a chance at spotting inf/ATG. I was a tanker (M1A1-M1A2) and even in these modern tanks, we were BLIND to infantry unless the TC or the loader had his head popped out.
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Sorry, it was in a WEGO game and in the middle of the move order.
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Agreed, even just making the higher level game more realistic would be great... if guys want to have all thses god-like abilities let them, but let them on easy mode.
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OK, I just think that the programmers need to tweak the spotting likelihoods. Things are just to likely to spot infantry and ATGs in cover. Especially buttoned tanks. EX: In the game I playing now, a buttoned stug was able to see my 50mm ATG on the opposite side of the map, engage it, and destroy it before he could even get a shoot off. Not to mention that the ATG was out of the stugs frontal cover arc. The ATG was moving its covered arc, but that alone should not of been enough movement for the stug to see it... Ex: A Buttoned Sherman is flying down a road between to hedges... it drives by a hiding inf. team. SO, the Sherman stops, rotated and point engages them... No way... sorry. I love the game, but add these to my list of factors that can be fixed.
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Hitpointsystem on Subsystems
Tread Head replied to Taki's topic in Combat Mission Battle for Normandy
I have had multiple tanks taken out by armored cars... gotta love when you Tiger or Panther is made worthless by a M8... -
Disappointing tank performance
Tread Head replied to GreenAsJade's topic in Combat Mission Battle for Normandy
You guys talk about damage but to me the real issue is accuracy... there are hardly any missed shots in this game. Range and moving don't seem to affect the shot at all. Everyone is pretty much an ACE. -
Leaders do always seem to be the first killed.
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How about just making destroyed vehicles just stay on the map... Why have them disappear with Fog of War once your unit moves away? What is the point? The vehicle is not going to move away and I am sure that it was reported up the chain of command. I find all the '?" a bit tedious.
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I'm off to play ASL today... CM still has some stuff to fix to get up to ASL.
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A new Loading 29% picture!
Tread Head replied to GreenAsJade's topic in Combat Mission Battle for Normandy
The Faust guys are re-enactors... they gotta be, the picture is to clear and posed. -
In the old game, when you killed a tank it just stayed there dead... no more reason to worry about FOW. In this game, if I move out of LOS of a DEAD tank it disappears.... WHY? No like it is going to take off or attack you later... Also, In the old game when you saw a tank then it when out of LOS or you heard a tank you would get a a generic tank marker... I miss that...
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No updates? Seriously?
Tread Head replied to Javaslinger's topic in Combat Mission Battle for Normandy
Still plenty to patch on this... I could careless about the next module. 1. Tanks firing on the move 2. Game crashing 3. Not saving pbem file 4. being locked in your own bunker 5. I'm sure there are more. I have grown to love the game, bugs and all, but what is the point in going on the the next module before fixing the engine? -
What will be in the new patch?
Tread Head replied to Georgie's topic in Combat Mission Battle for Normandy
No saving of PBEm files Random crashing when saving pbem Tanks that fire and hit accurately on the move no armor cover arc odd TAC-AI behavior not being able to reman a AT gun etc....to name a few You are either the king of sarcasm, a BF fanboy, or clueless -
Any update on the QB map side switching?
Tread Head replied to Tread Head's topic in Combat Mission Battle for Normandy
MAC has nothing to do with it? I play PC and so do both of my main opponents.... we have all had this issue many times with each other and with all players. There is not a MAC in the bunch. We are also all using the updated version.... So, you are claiming that there is not an issue with the game but we all have bad instals? -
Mine crashes as well... right as the file is done saving... not only do I have to restart the game the file didn't save either.... I thought this was just my PC and have not reported it.... I guess I am not alone after all....