Degus Posted June 13, 2002 Share Posted June 13, 2002 I'm confused about how to gain the benefits of cover from walls and hedgerows. Using infantry as an example, should they be in "open ground" as close behind the terrain as possible or actually IN the terrain as allowed by the game? Link to comment Share on other sites More sharing options...
Redwolf Posted June 13, 2002 Share Posted June 13, 2002 Being "in" the terrain is deadly in both cases. Fully exposed and unable to move. You gain cover behind the wall. If you are lying down, 100% cover, in fact. The hedges don't give much cover, they are concealing and they slow down. Link to comment Share on other sites More sharing options...
xerxes Posted June 13, 2002 Share Posted June 13, 2002 If your squad panics it won't take cover behind a wall. It will run to the nearest "real" cover: trees, houses, etc., even if this cover is in the direction of the enemy. Link to comment Share on other sites More sharing options...
YankeeDog Posted June 13, 2002 Share Posted June 13, 2002 Yeah, this is kind of a minor glitch with the TacAI - it doesn't figure out that if a unit is behind a wall and fire is coming at it over the wall, it actually has pretty good cover not matter what kind of ground it's actually in. As a result, an infantry unit engaged in a firefight positioned behind a wall is likely to run for a stand of nearby trees or something. It usually gets itself killed in the process as this means it will be running over open ground under fire, which is never good. Makes walls much less useful as cover than they would be IRL, IMHO. Except for tanks - Walls make for great "hull down" positions. Hedges are even worse, as they don't even stop bullets like walls do. I do find hedges and walls of great use in ambushing armor with IAT units, though. A zook or shreck hiding behind either is virtually invisible to even an unbuttoned tank until the tank is almost on top of it. Of course, once the tank gets this close, it's usually dead meat. Link to comment Share on other sites More sharing options...
Kilgore Posted June 13, 2002 Share Posted June 13, 2002 You have to be within 15m of the wall/hedge to get the full benefit... There's some very good reading on terrain at Tournament House Link to comment Share on other sites More sharing options...
Mustang Posted June 13, 2002 Share Posted June 13, 2002 When you are 'in' a wall or hedgerow, your troops are really crossing over it- IDS, or In Deep Sh*t. Link to comment Share on other sites More sharing options...
Mustang Posted June 18, 2002 Share Posted June 18, 2002 Also, if you want to place some units behind cover by a wall, order them to hide when they get there. The 'Hide' command also has the effect of making your troops hit the dirt, of course, and if you are close enough to the wall, than you are cowering behind it- just about impervious to rifle fire. Link to comment Share on other sites More sharing options...
Pak40 Posted June 18, 2002 Share Posted June 18, 2002 But, if your men are behind a wall and in a foxhole, then they will stay put because the AI recognizes the foxhole as good cover. Link to comment Share on other sites More sharing options...
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