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Degus

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Everything posted by Degus

  1. Great! Give me a day and I'll be combat ready.
  2. If you can give me a day or two to re-familiarize myself with the game I'll be happy to play. It's been a couple of years and my old opponents have gone. D
  3. Good, I have a couple more years yet. You know these things arn't really that bad if you pour enough ketchup on em. Burning cookies?
  4. Quite off the subject(s) but does anyone know the shelf life of MRE's? Iv'e got 3 or 4 cases going on 3yrs old and am wondering if I should toss them or keep them around a while longer.
  5. MSP2551, I'm having nearly the same problem as you with the GEForce..is the 30.82 still working for you? I tried it after reading this thread but am still having the same problem with CMBB..the game is almost unplayable unless unless I play it bare bones which isn't a lot of fun. Never had this problem with CMBO..ran like a greyhound even with all those hi-res mods..If you find a solution to this let me know and I'll do the same.
  6. Is this why IE is crashing so much now? How to fix it without using Netscape?
  7. Here we go..a handful of Pics from a Military Vehicle show I attended recently that I thought you might enjoy..I certainly did. [url=http://www.geocities.com/degus49/photopageflag.html]
  8. Coming...as soon as I figure out how to upload em!..or sooner If I can get a little help! [ September 28, 2002, 10:29 PM: Message edited by: Degus ]
  9. Any of you guys ever had a date with a real live girl? Geez..stop flaming Mustang and go get a life. Who gives a s**t about snipers anyway?
  10. I'm confused about how to gain the benefits of cover from walls and hedgerows. Using infantry as an example, should they be in "open ground" as close behind the terrain as possible or actually IN the terrain as allowed by the game?
  11. The site YANKEEDOG referred to also says that HE and SMOKE rounds were available for use with the PIAT. Anyone know if HE rounds were available for Zooks and Schreks? Could or should this be modeled in CM? A HE round for PIATS could be an interesting addition to infantry battles, no?
  12. Ouch, CM have mercy! It was a rhetorical statement, not to be taken literally unless you are completely void of talent for abstract thinking...
  13. Ask any Brit Air troopers who were at Arnhem how they felt when they ran out of PIAT rounds...That weapon was a must for that kind of fighting.
  14. Having a big set of huevos didnt help that HQ much..they got fried last turn.
  15. These guys didn't have gammon bombs...Just two HQ guys with small arms, grenades, and mucho huevos!
  16. Just when I thought I'd seen it all. In a current PBEM game where I'm getting seriously whacked, my bold opponent parks a Tiger 20m from a HQ unit (with 2 casualties) hidden in a light building. HQ throws a grenade and immobilizes the Tiger ( hit a track I guess) and after surviving 3 more turns throws another which knocks the Tiger out..Is this in anyway possible? A buttoned Tiger knocked out by a frag grenade? and should I leave the HQ where it is or give it a medal and send it home to sell bonds for the war effort...? Anyone seen this before?
  17. Im all for the limit on Pupps...in a current PBEM game a "crack" puppy knocked out three of my Shermans and a Greyhound before I knew what was happening. I finally had to mount an infantry charge to take it out..ouch! mommy! [ April 13, 2002, 03:18 AM: Message edited by: Degus ]
  18. Yes but that would have just killed the crew...how do account for the damage to the tank?
  19. Yikes! $49.95 at Amazon and 3-4 weeks to deliver..how about loaning me your copy?
  20. Talk about frustrating...In a recent PBEM game, after 19 turns I was finally able to make progress against some tough German defense. I had a German Company HQ and two depleted platoons cornered in tall pines with with american infantry on 3 sides. I had a supporting Sherman on top of a hill and gave him orders to target the Company HQ on the following turn...the target was at 126 meters. Perfect target for HE right, NO! Next turn arrives and I'm salivating at the prospect of obliterating all the krauts but the Sherman only fires smoke...not only are the Germans not hurt but they now have concealment!..but its not over..2 turns later, with closer targets in range, the same Sherman begins firing smoke at a MG 533 meters away! Whats the xplanation and how could this be prevented other than deliberately using up smoke rounds in the early turns? D
  21. Apparantly there is still controversy over how Wittman died and we will perhaps never know for sure but this discussion raises more questions for me not related directly to his death, for instance: Witttman is credited with over 140? kills, mostly in the east which led me to wonder about his crews. Obviously, that kind of success in armored combat would require an elite crew as well as an able commander would it not? Were not the crew members at least as responsible for Wittmans' success as he was?....would a commander gifted in tactics be more invaluable than a gunner who who was dead on? or a fast loader?...so I'm wondering now...how were tankers chosen in the German army?..was it voluntary? Would Wittman, given his status, been allowed to handpick his crew?..Were Tiger crews in general handpicked?...see where I'm going with this?
  22. Leta's reply leads to a link detailing Wittmans death but is still confusing unless I misread it. The last two paragraphs are contradictory in that one claims that Wittmans's Tiger was knocked out by a Typhoon and the next states it was a well aimed shot from a Firefly. Thanx for the info tho. Interesting reading at Achtung Panzer!
  23. After playing the scenario re-creating Wittmans feat at Villers Bocage I became curious about how his death came about but havn't been able to find anything on it other than he was ambushed in his Tiger by 3-5 Shermans and killed. Does anyone have any details on this? Was he killed by British or Americans? Where and when did it happen? Was the ambush a setup specifically for him? Was his whole crew killed? Was he alone or with other Tigers?...anyone??
  24. As for HQ units, do casulties affect their comand bonus? If a HQ unit has lost 3 of 4 men it can still function but does it retain all of the bonus effects it started the game with or are they diminished to reflect casualties? Perhaps the last man standing in a HQ unit is the actual CO...
  25. Speaking of ambushes...isn't there a way or shouldn't there be a way of keeping a gun from firing at passing infantry while waiting for armor to come in view, without keeping the gun hidden? Many times I've had a gun give away it's position shooting at infantry and get knocked out before it could target any armor. BTW, was Capt Millers statement in "private ryan" accurate? 2 "panzer tanks"...that's a little redundant isn't it?
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