eichenbaum Posted July 22, 2004 Share Posted July 22, 2004 Power Puff Girls 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted July 22, 2004 Share Posted July 22, 2004 Originally posted by Publius Cornelius Patton: </font>Arwen at Omaha Beach +</font>Nudity</font> That should keep me busy for a while 0 Quote Link to comment Share on other sites More sharing options...
................................... Posted July 22, 2004 Share Posted July 22, 2004 (Serious) Placeholder graphics for units. It jarrs me to see something on the field which looks almost nothing like what it is supposed to look like, and knocks immersion out of the game. Fewer units done correctly please. Curved armour. Never has worked properly, is always paper thin, go back to CMBO armour if necessary. Too cheap and way over effective 20mm guns and ATRs. Mythical patches. All just MHO of course. (/End Serious) Free San Miguel Cuerveza tokens in the game box would compensate for any perceived shortcomings however. 0 Quote Link to comment Share on other sites More sharing options...
imported_Iron_Duke Posted July 22, 2004 Share Posted July 22, 2004 Sticking to a too low minimum system requirement. i.e. old ass Pentium 350's and 500's (OR old ass Mac's for that matter) as the "norm" to run the game. EVERY game has to move on and raise the bar, especially when you are coding an entirely new engine that will be engineered to cover a vast amount of history. 0 Quote Link to comment Share on other sites More sharing options...
EarlofWarwick Posted July 23, 2004 Share Posted July 23, 2004 "(Serious) Placeholder graphics for units. It jarrs me to see something on the field which looks almost nothing like what it is supposed to look like, and knocks immersion out of the game." Couldn't agree more. Infantry units in foxholes and trenches should be partially hidden, for starters 0 Quote Link to comment Share on other sites More sharing options...
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