Macphail Posted October 2, 2004 Share Posted October 2, 2004 i have tried a number of cmak specific mods, and nothing seems to change. my bmp folder does not seem to have original material in it, so i dont think i over-wrote anything. is there something im missing? most of the mods have a txt file that says just put the files in the bmp folder, but then what? this can't be so complicated. 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted October 2, 2004 Share Posted October 2, 2004 Are you sure nothing is changing? Perhaps the mod is for a slightly different vehicle then what you're looking at, for example a Sherman II vs a Sherman III, neither of which would effect a U.S. Sherman. Another possibility is did you use a CMMOS Mod? Those won't show if you drop them unmodified into the BMP folder. Which mods did you try? 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted October 2, 2004 Share Posted October 2, 2004 Have you tried McMMM. It's a great mod swapping program. In addition to what Sequoia said, are you using the correct date and place? If you make a battle in the editor and get the unmodded version, try a different year. Winter mods only show if parameters are set to snow on the ground. 0 Quote Link to comment Share on other sites More sharing options...
Philippe Posted October 2, 2004 Share Posted October 2, 2004 Originally posted by KG_Steiner: my bmp folder does not seem to have original material in it, so i dont think i over-wrote anything. What do you mean by "original" ? The BFC bmp's or the mod ? If you mean that you didn't get prompted that something was being copied over, that is the tell-tale symptom that the bmp file number of the mod does not match the bmp file number of the original. If there is no match in the file number, nothing will change. There are two reasons why a file number won't match. The first is that there is some kind of extension on the mod's file number. The second, insidious but fairly common, is that a space somehow crept into the file number of the mod when it was getting renamed. The system will read that space as a legitimate character, so bmp file 1234 will not get replaced by bmp file 1234space. To figure out if this is what is going on, simply look in you bmp folder to see if there is, by any chance, a cluster of bmp's with apparently identical numbers. Or maybe a few with weird extensions. I wouldn't start messing with mod managers until you've got the basics sorted out and are comfortable with the manual process. 0 Quote Link to comment Share on other sites More sharing options...
Philippe Posted October 2, 2004 Share Posted October 2, 2004 Also, make sure you unzipped them before you copied them to your bmp folder. About six months after I started messing with mods I discovered that I had a layer of what was in effect file sediment because I hadn't unzipped to a separate folder and then copied and pasted and dragged the parts that I wanted installed. 0 Quote Link to comment Share on other sites More sharing options...
Macphail Posted October 2, 2004 Author Share Posted October 2, 2004 "If you mean that you didn't get prompted that something was being copied over, that is the tell-tale symptom that the bmp file number of the mod does not match the bmp file number of the original. If there is no match in the file number, nothing will change." before i put the un-zipped files into the BMP folder, there was nothing there. thats what i mean when i say i think there was no original files. so there was nothing to write over. its like we are playing totaly seperate games, which is why im writing this. i didnt forget to unzip it or some other stupid thing. I used to be a network engineer, so computer stuff is easy, but this makes me scratch my head. 0 Quote Link to comment Share on other sites More sharing options...
mike8g Posted October 2, 2004 Share Posted October 2, 2004 Which specific mod did you try ? Which was its first BMP number ? Marcus 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted October 2, 2004 Share Posted October 2, 2004 Do you have a CDV version? If yes, than you're probably putting them in the wrong folder, you have to put them in X\RUN\BMP with X the path to your CMAK folder. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted October 2, 2004 Share Posted October 2, 2004 Nothing in the BMP direcory? You didn't by any chance got confused with the PBEM directory, did you? Because I know what happens to CMAK when there are no files in the BMP directory: It goes black. 0 Quote Link to comment Share on other sites More sharing options...
Macphail Posted October 2, 2004 Author Share Posted October 2, 2004 thanks pixie...that was the problem. /run/BMP glad someone was paying attention! good work! 0 Quote Link to comment Share on other sites More sharing options...
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