d34dm34t Posted July 28, 2003 Share Posted July 28, 2003 Is posible to make code mods to the game like in other games? Is it a pluggin architeture? (dont mean graphics, i mean code changes ). Is there any mods out there or even new vechile's/units pacs and stuff out? [ July 28, 2003, 06:27 AM: Message edited by: d34dm34t ] 0 Quote Link to comment Share on other sites More sharing options...
Parachute Hamster Posted July 28, 2003 Share Posted July 28, 2003 I don't think it is possible, but i'm not absolutely sure. 0 Quote Link to comment Share on other sites More sharing options...
Dogface Posted July 28, 2003 Share Posted July 28, 2003 It is not possible to change the game code, add new vehicles or weapons. It is possible to change the look of most objects in the game, pretty much everything in the game is a .bmp or a collection of .bmp's. 0 Quote Link to comment Share on other sites More sharing options...
d34dm34t Posted July 28, 2003 Author Share Posted July 28, 2003 ok to bad :-\ code mods would be cool 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 29, 2003 Share Posted July 29, 2003 The polygons are deeply embedded in the programming code. Can't be messed with, but at least CM's not likely to see stolen tank polygons show up in some fly-by-night computer game out of Zagreb. BFC is working on a more 'modular' CMX2 for next time around, though. No telling what may be in store for us with that, especially with all the bells-and-whistles they're hinting at. I'd bet moddable polygons wouldn't be very high on their to-do list, though. 0 Quote Link to comment Share on other sites More sharing options...
IntelWeenie Posted July 29, 2003 Share Posted July 29, 2003 A lot of this has to do with the proprietary nature of the 3D engine BFC developed for the CM series. They have said in the (distant) past that they were reluctant to give widespread access to the source code and I don't blame them one bit. Yes, it's a something of a shame since I'm sure there would be lots of excellent mods made (just look what has been done just modding the skins), but the current situation is much better for PBEM/TCPIP compatability. It also means we don't have to put up with 20 different mods for a Maus... 0 Quote Link to comment Share on other sites More sharing options...
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