WarHawk Posted August 8, 2004 Share Posted August 8, 2004 How the heck do ya get pioneers to use thier demo charge packs? 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted August 8, 2004 Share Posted August 8, 2004 If there is a target (mines or enemies) within 30m and you allow them enough time, they will use them. Sometimes sooner, sometimes later. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted August 8, 2004 Share Posted August 8, 2004 the last time that i tried from a closer range, i noticed the target line said explosives. i think you cant be too close or too far away. 30m seems to be about right. but they took until the end of the turn to blow the bridge. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted August 8, 2004 Share Posted August 8, 2004 CMBB and CMAK allow you to designate explosives if you pick an area target less than 30m away. In CMBO they will only be used if: a) The TacAI decides that the situation warrents it There is enemy armour within 30m c) There are mines within 30m The above are also dependent on the level of suppression and if the squad is too close. 0 Quote Link to comment Share on other sites More sharing options...
walpurgis nacht Posted August 9, 2004 Share Posted August 9, 2004 One more to add to the list . . a little known, very useful demo trick: if you "area target" over 30m distance, and move within 30m of where you "area target" during the turn, they will throw the demo when they arrive. 0 Quote Link to comment Share on other sites More sharing options...
xerxes Posted August 9, 2004 Share Posted August 9, 2004 Now that is one useful trick I never heard of before. 0 Quote Link to comment Share on other sites More sharing options...
FM Paul Heinrik Posted August 11, 2004 Share Posted August 11, 2004 That is a very good tip, thanks. Will engineers cut barbwire? Can they clear road blocks? Can they clear mines without demo-charges left in inv.? 0 Quote Link to comment Share on other sites More sharing options...
Kanonier Reichmann Posted August 12, 2004 Share Posted August 12, 2004 Engineers only sit & look at barbedwire & roadblocks to admire their asthetic appearance but never to physically do anything about them. Regards Jim R. 0 Quote Link to comment Share on other sites More sharing options...
FM Paul Heinrik Posted August 12, 2004 Share Posted August 12, 2004 Originally posted by Kanonier Reichmann: Engineers only sit & look at barbedwire & roadblocks to admire their asthetic appearance but never to physically do anything about them. Regards Jim R. Ha ha. Sometimes they even like to sneak around inside barbwire for many, many, many turns. 0 Quote Link to comment Share on other sites More sharing options...
xerxes Posted August 12, 2004 Share Posted August 12, 2004 Try targeting the wire with engineer's explosives. They'll turn a chunk of the wire into a "crater" which neutralizes the wire. 0 Quote Link to comment Share on other sites More sharing options...
FM Paul Heinrik Posted August 12, 2004 Share Posted August 12, 2004 Originally posted by xerxes: Try targeting the wire with engineer's explosives. They'll turn a chunk of the wire into a "crater" which neutralizes the wire. I could have sworn I've tried that (targeting the ground with explosives) and it didn't get rid of the bardwire. I have also tried shooting roadblocks and minefields and nothing happening. I have seen them clear minefields using demos but can they do it when their demos are gone? Along that rationale, shouldn't artillery bombardment, or targeting with tank guns also destroy barbwire? 0 Quote Link to comment Share on other sites More sharing options...
WarHawk Posted August 14, 2004 Author Share Posted August 14, 2004 Guys, Thanks for the input. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted August 14, 2004 Share Posted August 14, 2004 You can clear daisy-chain mines w/out demo charges, but you still need pioneers to do it. 0 Quote Link to comment Share on other sites More sharing options...
athkatla Posted August 14, 2004 Share Posted August 14, 2004 I'm almost absolutely certain that I used engineers to get through barbed wire in a PBEM I played some time ago now. I'm fairly sure they blew a hole through the wire after sitting almost on top of it for several turns! 0 Quote Link to comment Share on other sites More sharing options...
walpurgis nacht Posted August 16, 2004 Share Posted August 16, 2004 Originally posted by athkatla: I'm almost absolutely certain that I used engineers to get through barbed wire in a PBEM I played some time ago now. I'm fairly sure they blew a hole through the wire after sitting almost on top of it for several turns! no chance. The only way to advantage yourself using demo to clear wire is (as described above) to blow a crater or 2 on the wire. The crater trumps the wire and so you have a path through. Of coure you can use tanks or other HE to do this just as well, and from a safer distance. 0 Quote Link to comment Share on other sites More sharing options...
FM Paul Heinrik Posted August 16, 2004 Share Posted August 16, 2004 Ok, I tried using HE/Demo to blow a crater on some barbwire but every time I've done it there was no crater. I know I've seen big calibre guns leave craters as well as Demo charges but apparently there is some random factors involved to having an explosion create a crater. So trying to do that as a game plan will not always work. Good tip none the less. 0 Quote Link to comment Share on other sites More sharing options...
walpurgis nacht Posted August 16, 2004 Share Posted August 16, 2004 Originally posted by FM Paul Heinrik: Ok, I tried using HE/Demo to blow a crater on some barbwire but every time I've done it there was no crater. I know I've seen big calibre guns leave craters as well as Demo charges but apparently there is some random factors involved to having an explosion create a crater. So trying to do that as a game plan will not always work. Good tip none the less. It works fine. Make sure you "area target/use explosives" . . .don't just target the wire. Still, I almost never do this in this way. Better to use HE throwers at a longer/safer distance. If you're sporting a 105mm gun you can expect, without fail, to create craters over the wire in 1 turn. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.