Foobar Posted March 31, 2003 Share Posted March 31, 2003 Someone get to work immediately. Oh, and if theres an existing one out there, thats ok too.. Gyrene, if you're reading, you don't have to do this one. You still get credit for making me those spiffy railraod tracks. I can wait a week for this mod, since I wont have much time to play until next week anyway. (Trying to be reasonable here ) OK, just post a preview and expected eta here as soon as possible. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
cbb Posted March 31, 2003 Share Posted March 31, 2003 Originally posted by *Captain Foobar*: Someone get to work immediately. Oh, and if theres an existing one out there, thats ok too.. Gyrene, if you're reading, you don't have to do this one. You still get credit for making me those spiffy railraod tracks. I can wait a week for this mod, since I wont have much time to play until next week anyway. (Trying to be reasonable here ) OK, just post a preview and expected eta here as soon as possible. Thanks! Spiffy railroad tracks? Link? 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted March 31, 2003 Share Posted March 31, 2003 Ummm... i have an ambient sound mod ready... just cant upload it... ill try to upload it this week... 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted March 31, 2003 Share Posted March 31, 2003 whats TOAW by the way? i have used the MOHAA sounds... 0 Quote Link to comment Share on other sites More sharing options...
Hunter Posted March 31, 2003 Share Posted March 31, 2003 The Operational Art of War. Old but a good attempt. Yes, nice ambient battlefield sounds. 0 Quote Link to comment Share on other sites More sharing options...
Gyrene Posted March 31, 2003 Share Posted March 31, 2003 Originally posted by cbb: Spiffy railroad tracks? Link? Follow the sig... Gyrene 0 Quote Link to comment Share on other sites More sharing options...
Foobar Posted April 1, 2003 Author Share Posted April 1, 2003 Oddball, We truly love you. I will be temporarily indebted to you for your hard work and contributions to the CMBB community, and most importantly, my hard drive. Thank you!!! 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted April 1, 2003 Share Posted April 1, 2003 Well i do it for me... and me alone... but i thought that there had to be someone else out there that want a soundmod that is "homogonized" (is that correctly spelled?) so i release my stuff... wich by the way isnt "my" stuff... just sounds ive plundered from other sources like other games, soundmods for other games, real-life recordings and movies... btw. i would add credits if i could just remember from what soundmods ive pilfered them... but i dont... Oh and these are the sounds i use for all the other WWII games i play... i make soundmods for them all... well currently i only have MoH:AA and MoH:SH [ April 01, 2003, 10:17 AM: Message edited by: Oddball_E8 ] 0 Quote Link to comment Share on other sites More sharing options...
Foobar Posted April 2, 2003 Author Share Posted April 2, 2003 BUMP - Just give us the word Oddball. We are eager to benefit from your work! Your parasitic friend, CF 0 Quote Link to comment Share on other sites More sharing options...
BeauCoupDinkyDau Posted April 2, 2003 Share Posted April 2, 2003 Foobar, I use a lot of amb sounds from MoH, which sound quite excellent. I could e-mail them as MP3s to you if you would like. All you have to do, is convert them back to wavs. E-mail me if interested. -Keith 0 Quote Link to comment Share on other sites More sharing options...
MrNoobie Posted April 2, 2003 Share Posted April 2, 2003 i would like em! email them to me please 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted April 2, 2003 Share Posted April 2, 2003 hmmm... heres the deal: Im gonna ask my friend if i can come over to him and upload the files this weekend. If i can theyll be up sunday at the latest... If not there will be no ETA... Thats what youll have to live with folks! 0 Quote Link to comment Share on other sites More sharing options...
BeauCoupDinkyDau Posted April 2, 2003 Share Posted April 2, 2003 Guys, I am just going to upload these to the Database for you to DL. Obdball, you may want to DL them and see if we use the same files, and then upload whichever ones you use that I did not put in. 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted April 2, 2003 Share Posted April 2, 2003 ive already zipped them and stuff... but the thing is that maby we use them differently... you might use one sound for "fall wind" while i use it for "winter wind" so i think ill keep it the way it is... but thanx anyway 0 Quote Link to comment Share on other sites More sharing options...
BeauCoupDinkyDau Posted April 2, 2003 Share Posted April 2, 2003 Originally posted by Oddball_E8: ive already zipped them and stuff... but the thing is that maby we use them differently... you might use one sound for "fall wind" while i use it for "winter wind" so i think ill keep it the way it is... but thanx anyway Kewl. :cool: 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted April 2, 2003 Share Posted April 2, 2003 im just going to add some amg sounds from Spearhead and then im off to my friend on sunday... ill try to go through my "old" sounds and make all of them about the same volume... 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted April 3, 2003 Share Posted April 3, 2003 Gyrene, quote: -------------------------------------------------------------------------------- Originally posted by cbb: Spiffy railroad tracks? Link? -------------------------------------------------------------------------------- Follow the sig... Gyrene Wow Gyrene, this railroad track mod is amazing. The stock railroad bmp's aren't even comparable to your mod. Thanks for this much needed mod. Any reason why you havent uploaded it to the mod database? Also, Cbb, thanks for asking about this mod, i would never have found it. 0 Quote Link to comment Share on other sites More sharing options...
Gyrene Posted April 3, 2003 Share Posted April 3, 2003 Glad you liked them. They were fairly popular in the CMBO era and used to be at Der Kessel until they got out of the Mod business. Matter of fact, I didn't even notice they weren't up anymore until tonight. The winter version is part of Tom's Battle of the Bulge mod. Gyrene 0 Quote Link to comment Share on other sites More sharing options...
BDW Posted April 3, 2003 Share Posted April 3, 2003 I did make an ambient sound mod. This is for rain. It is a rain loop devoid of the annoying booming "distant explosion" sounds present in all the ambient sound files. I propose that CM2 (3?) have separate ambient sound tracks (multiple tracks for each ambient environment), so that we may better mod them (without having to own sound mixing software). I'd be happy with the existing ambient tracks, if the "boom" track was simply removed. In any case, enjoy the quiet rainy day with my mod... Patricks CMBB Page (You can find my mod in the sound mods about halfway down the page) 0 Quote Link to comment Share on other sites More sharing options...
SaTyR Posted April 3, 2003 Share Posted April 3, 2003 Vader´s Jester: I´ve downloaded your ambient sound mod(s) and have a few observations: Has anybody done research on WHEN do the different ambient sounds actually play ? There seems to be a difference in what .wav plays based on month AND wind. Summer months (June, July) I can hear the crickets during the night and still wind (stock BFC 00005005), but when I crank the wind options to "Windy", a different sound is played (IMHO stock BFC 00005002 or 00005003). "Strong winds" at night also seem to cause a different sound to be played (now that I have your mods, I think it´s the 00005000). Night, still winds and month other than the summer months cause your "CRICKETSNCOMBAT" (00005006) to be played. Upping the wind speed to "Windy", stock BFC 00005002/3 can be heard. "Strong wind" equals your 00005000 amb. Winter months, still and night produce 0005002/3, "Windy" again your 00005000 (the great "COLDTACTICS"... I like this one, but see above, it can be heard a bit "out of place"), "Strong wind" results in the same (00005000). 00005000 is really easy to recognise from the long, though quite silent (from somewhere far away ) MG staccato at the beginning, so it sticks out. My tests aren´t very scientific and I haven´t studied the chance of temperature or region affecting which sound is played, I´m not that much of a HIFI sound man myself. I´ve also only studied night conditions, ´though both winter and summer (but not closely the differences in fall and spring). And really, I PRESUME the ambient sound clips always START AT THE BEGINNING when a new battle "pops up" (moves from "Loading 3-D objects" to Setup and the complete 3-D terrain). I like your Ambient sounds and the observations above are only for someone who really wants to dig in and produce a chart (or sumfink) of the ambient sounds, months and wind state (and possibly region, temperature etc.). I would like to point out though, that there still remains 3 ambient sounds you haven´t modded (00005002/3/5) and that kinda breaks the pattern (your sounds are heavy on the distant battle sounds, the stock BFC ones aren´t... I like your´s better btw.). Only food for thought [ April 03, 2003, 03:28 AM: Message edited by: SaTyR ] 0 Quote Link to comment Share on other sites More sharing options...
Foobar Posted April 5, 2003 Author Share Posted April 5, 2003 Thanks Vader 0 Quote Link to comment Share on other sites More sharing options...
Volker Posted April 5, 2003 Share Posted April 5, 2003 Hey, could someone list what each Amb goes to? From 5000 to 5007? Im not sure what Amb goes to what setting. I would like to Mod my own, but im confused as to whats what. 0 Quote Link to comment Share on other sites More sharing options...
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