Bone_Vulture Posted February 16, 2003 Share Posted February 16, 2003 I know a curved armor is supposed to represent a arced surface with multiple impact angles, but are there any ground rules on how steep (meaning closer to zero angle) must the armor be before a curved armor of equal thickness has better resilience? 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted February 16, 2003 Share Posted February 16, 2003 Well, a plate angled at just 5 degrees has better resiliance than the center of a curved plate. The rest falls down to statistics. I hate statistics. I suppose the amount of curvature and size of plate makes a difference too. 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted February 16, 2003 Author Share Posted February 16, 2003 I think the CM engine designers are the only people who have a clear answer to my question: is the curved factor on resilience fixed, or is it dependent of armor thickness / model? 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted February 16, 2003 Share Posted February 16, 2003 Hi, I read a comment somewhere saying to estimate it at 30% average. However, you could be lucky / unlucky and get better or worse depending on where hit. This makes the Panther turret quite vulnerable. H 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted February 16, 2003 Author Share Posted February 16, 2003 Originally posted by Holien: I read a comment somewhere saying to estimate it at 30% average. H In other words... What are you saying? :confused: 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted February 16, 2003 Share Posted February 16, 2003 What I am saying is that you can average it out at 30%. It could be worse than that and it could be better. But if you want an average figure reckon on 30%. H 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted February 16, 2003 Share Posted February 16, 2003 Originally posted by Holien: Hi, I read a comment somewhere saying to estimate it at 30% average. However, you could be lucky / unlucky and get better or worse depending on where hit. This makes the Panther turret quite vulnerable. H Yeah but you still have to be able to hit the thing. 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted February 17, 2003 Share Posted February 17, 2003 Cpl if you have time to read this you have time to play the damn video.... Come closer... That improves accuracy... H 0 Quote Link to comment Share on other sites More sharing options...
Olle Petersson Posted February 17, 2003 Share Posted February 17, 2003 From a general point of view a curved armour have better integrity and is therefore better at withstanding a blast that hit all of the surface at (nearly) the same time, like when a large shell detonate some distance away. Cheers Olle 0 Quote Link to comment Share on other sites More sharing options...
Frunze Posted February 17, 2003 Share Posted February 17, 2003 For gameplay purposes the color-coded stuff should give you some idea. E.g. the T-34s curved turret front is a lighter shade of green, so less well-protected than its hull front, esp with early models. It's sometimes enough to make me not want to go hull-down with 'em, but that's a dead horse. Probably the stuff internal to the program is far more complicated than anything they put in an info screen. Wouldn't surprise me if the code tracks where on the curved plate the shell hits, with different angles for the different parts... 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted February 17, 2003 Author Share Posted February 17, 2003 Good point, Frunze. I'll check that out. 0 Quote Link to comment Share on other sites More sharing options...
Ex Bellator Posted February 17, 2003 Share Posted February 17, 2003 Frunze's suggestion is a good rule of thumb IMO. A quick glance at the colour bars will show that the curved armour is usually the weakest point of the tank and needs to be taken into account when deciding to go hull down etc. FWIW I reckon that curved armour is equivalent to around a 15-20 degree slope from my experience. 30 degrees seems high. 0 Quote Link to comment Share on other sites More sharing options...
JasonC Posted February 17, 2003 Share Posted February 17, 2003 Curved in CMBB predictably acts about the same as 30 degree slope does. There is slightly higher variance, meaning you may see about 1/6 ricochet from "curved" that would have penetrated 30 degrees, and sometimes vice versa. I say this based on testing penetration ranges of numerous weapon types against T-34 turret fronts in particular. If you read the "30 degree" line of the penetration charts to find your effective range against a plate rated as "curved", you will in practice have the right range. If you want to be a little more certain, get a little closer (100m or so will generally serve), or to play it safe, stay little farther (likewise), to address the higher variance. Remember also that thicknesses must be adjusted for armor quality rating, when using this rule of thumb. As long as you include that, you will predict the behavior actually seen pretty well. I hope this helps. [ February 17, 2003, 06:15 AM: Message edited by: JasonC ] 0 Quote Link to comment Share on other sites More sharing options...
rexford Posted February 17, 2003 Share Posted February 17, 2003 Curved armor is usually the weakest point on a target cause it is cast, and is usually on the front of the turret where weight and thickness have to be held down. With center of target mass aim, the bottom of the mantlet gets hit more often than the middle section. We've seen many German pictures of IS-2 tanks with holes in the turret front from 88L71 hits at 2000m. But the German pictures do not show the hits that bounced off an IS-2 and allowed the 122mm gun to zero in on the 88L71 Pak or Nashorn. 0 Quote Link to comment Share on other sites More sharing options...
rexford Posted February 17, 2003 Share Posted February 17, 2003 The Tiger turret side and rear is curved, which will add some additional protection on a percentage of hits. 0 Quote Link to comment Share on other sites More sharing options...
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