Jarmo Posted January 7, 2001 Share Posted January 7, 2001 Sometimes an enemy tank decides to hide behind a house, rather than face my JagdTiger fleet. If I'm in the "I am the god of thunder" -mood, I just target the building and blow it out of the way. The odd thing is, the tanks don't seem to notice the hiding tank when the house is gone, despite having a clear view. On the next turn, when I have the tanks target the poor soon-to-be-dead bastard, everyone reports a hit chance of 0%. They will, however, hit it and kill it like there's nothing to it. Ok, there would really be some smoke and stuff obscuring the way, but why would it all disappear ewxactly at turn end. Hmmm.. now that I think of it, would it be a good idea for the game to place a smoke in the rubble of recently deceaced building? Link to comment Share on other sites More sharing options...
Maximus Posted January 8, 2001 Share Posted January 8, 2001 Hmm, actually you have a good idea there and point about spotting too. Placing a smoke plume over a destroyed builing for a turn or so after the thing is destroyed would be cool. Kinda like a normal smoke screen plume. Link to comment Share on other sites More sharing options...
Pak40 Posted January 8, 2001 Share Posted January 8, 2001 That's because the house isn't completely destroyed, it's turned into rubble. Rubble still blocks LOS although not as much as the original building. Link to comment Share on other sites More sharing options...
Loki Posted January 8, 2001 Share Posted January 8, 2001 It would be nice if CM2 would leave a wall or 2 up on rubble.It would be even better if you could design a scenario and place a destroyed house, but leave 1 wall up to block LOS. Link to comment Share on other sites More sharing options...
Shatter Posted January 8, 2001 Share Posted January 8, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Pak40: That's because the house isn't completely destroyed, it's turned into rubble. Rubble still blocks LOS although not as much as the original building.<HR></BLOCKQUOTE> Ya, what Pack40 said Link to comment Share on other sites More sharing options...
hnh3_cm Posted January 8, 2001 Share Posted January 8, 2001 anti-spam bump Link to comment Share on other sites More sharing options...
Jarmo Posted January 10, 2001 Author Share Posted January 10, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Pak40: Rubble still blocks LOS although not as much as the original building.<HR></BLOCKQUOTE> That's just the thing, the next turn I can target the tank just fine, with perfect LOS. And this is without any of my tanks, or the enemy tank moving at all. Link to comment Share on other sites More sharing options...
Jarmo Posted January 10, 2001 Author Share Posted January 10, 2001 Oh my. A topic just don't float without an occasional BUMP! Link to comment Share on other sites More sharing options...
Pak40 Posted January 10, 2001 Share Posted January 10, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Jarmo: That's just the thing, the next turn I can target the tank just fine, with perfect LOS. And this is without any of my tanks, or the enemy tank moving at all.<HR></BLOCKQUOTE> hmmm, maybe we need some clarifiacation about the rubble LOS calculations from Steve or Charles. Link to comment Share on other sites More sharing options...
jshandorf Posted January 10, 2001 Share Posted January 10, 2001 I few times I have seen that my tanks have LOS to a target but my chance to hit is 0%. I find this odd since if you can see it you ALWAYS have a chance to hit it. I too have had my tanks target anyway and they do get hits regardless of the initial precentage chance. Jef ------------------ I once killed a six pack just to watch it die. Link to comment Share on other sites More sharing options...
Jarmo Posted January 11, 2001 Author Share Posted January 11, 2001 This thread could use another life-support BUMP! Link to comment Share on other sites More sharing options...
BeWary Posted January 11, 2001 Share Posted January 11, 2001 Well, it seems like a good idea to have LOS blocked for a little while since as you all mentioned, there would be a dust cloud rising up and blocking LOS. The question is, should it magically disappear at the end of the action phase, even if the building blew up 3 seconds before the end of the turn? Or should it last for a set amount of time? (perhaps 1 or 2 minutes?) I would say it should last a little while, but at this point, that may be more trouble than it is worth. The 0% chance to hit certainly sounds like a bug though. BeWary ------------------ "Liberty or Death?" Make it "Victory or Pretty Damned Badly Wounded", and I'm yours. - a prospective recruit during the American Revolution. Link to comment Share on other sites More sharing options...
Jarmo Posted January 12, 2001 Author Share Posted January 12, 2001 Well this is probably against forumetiquette already, but I'm re-BUMPing again. Link to comment Share on other sites More sharing options...
Guest Mr. Johnson-<THC>- Posted January 12, 2001 Share Posted January 12, 2001 It does not always work so nice and pretty like that, I've tried it and have it do no good besides give my troops a nice chunk of burning wood and nails to hide in. Link to comment Share on other sites More sharing options...
tss Posted January 12, 2001 Share Posted January 12, 2001 This thing happened just in my PBEM game with Jarmo. His Sherman was annoyingly hiding behind a heavy building that I then blew off. This happened about half-way through the turn. My Panthers didn't get a los to the Sherman that turn. They finally saw the Sherman two seconds into the next turn. - Tommi Link to comment Share on other sites More sharing options...
Guest Germanboy Posted January 12, 2001 Share Posted January 12, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Jarmo: The odd thing is, the tanks don't seem to notice the hiding tank when the house is gone, despite having a clear view. <HR></BLOCKQUOTE> I do not find this 'odd'. Let us look at Real Life™: Are these houses rubble? My answer is yes. Could you hide a tank behidn them? Again the answer is yes. It is just the luck of the draw. Sometimes you get LOS, sometimes you don't. ------------------ Andreas Der Kessel Home of „Die Sturmgruppe“; Scenario Design Group for Combat Mission. Link to comment Share on other sites More sharing options...
Jarmo Posted January 12, 2001 Author Share Posted January 12, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Germanboy: Are these houses rubble? My answer is yes. Could you hide a tank behidn them? Again the answer is yes. <HR></BLOCKQUOTE> I think you missed my point. I'm not complaining my tanks can't see through rubble. In fact they can. The LOS is quite clear when I check it with the LOS tool. Link to comment Share on other sites More sharing options...
medlinke Posted January 12, 2001 Share Posted January 12, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Jarmo: Hmmm.. now that I think of it, would it be a good idea for the game to place a smoke in the rubble of recently deceaced building?<HR></BLOCKQUOTE> Wow....Sounds a lot like what I suggested a month ago and got railed for suggesting...but I still think it's a good idea, and I'm glad more people understand why I suggested that now! Link to comment Share on other sites More sharing options...
rlh1138 Posted January 12, 2001 Share Posted January 12, 2001 Off topic - but - I'm more of a lurker here than a poster, as I try to learn this great game, and forum 'rules', shorthand, abbr. etc. I got most things, but, what the hell is 'bump'?? I've seen it, but can't figure it out from the context. Clues? Direct answer? Thanks rlh1138 Link to comment Share on other sites More sharing options...
engy Posted January 12, 2001 Share Posted January 12, 2001 bump=nudge=punt... When a topic drifts off the bottom of the first page it is well nigh dead, so often times people will give what they believe is a valid/important/overlooked topic a "bump". That "bump", being a new post, sends it to the top of the forum again. On some forums, a self-bump is considered extremely poor etiquette, but here it happens commonly enough. engy Edited to include "other forum etiquette" ------------------ "He who makes war without many mistakes has not made war very long." Napoleon Bonaparte [This message has been edited by engy (edited 01-12-2001).] Link to comment Share on other sites More sharing options...
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