Clubfoot Posted May 7, 2001 Share Posted May 7, 2001 First we'll have a look at the Brit desert-schemed M7 by Gordon Molek worked up from the basic Bergman model. He's also made the American variant. Available and ModManager comliant! Very nice. And now another look at AussieJeff's total Allied vehicle and field gun package. It's up and ready for consumption. sweeet. Now a peek at Max's Brit infantry & airborne uniforms which should be available this afternoon (if our server calms down). Good Work! And last, the Storch recon photo of the freshly uploaded Commando Skorzeny CS-Sheep's Clothing scenario (and mod). More to come... Link to comment Share on other sites More sharing options...
PawBroon Posted May 7, 2001 Share Posted May 7, 2001 Gordon's Priest is mostly his own. From what I glimpsed during testing, it's only the gun part which is from Mike Duplessis' outstanding Guns Pack (Do the Axis BTW Plz!!!) and the hull which is the standard Sherman from Marco's Bag of Many Things. Flash Gordon Molek is so widely recognized for his paint jobs on Marco's MODs that it's only natural that his first ever HiRes MOD should be considered a simple repainting. That's really good Gordon, impressive... Link to comment Share on other sites More sharing options...
Gordon Posted May 7, 2001 Share Posted May 7, 2001 Yes, I work my wrists to tendonitis/carpal tunnel syndrome and I still get no credit. This (along with all the other versions which will eventually be available on CMHQ) was in fact my first ever hi res mod. The readme details which parts I did borrow from other mods, which includes Mike's Allied field guns (for the howitzer barrel) and the suspension, 3-piece nose and various "kit" from Marco's mods. I am honored that it passes muster enough to be confused with a Marco mod, but I'm sure Marco is mortified. :eek: Gordon Link to comment Share on other sites More sharing options...
Wolfe Posted May 7, 2001 Share Posted May 7, 2001 Gordon, hate to put you on the spot, but I was wondering if you were thinking of doing a hi-res version of your excellent Churchills? Love the camo pattern! Any chance for a hi-res one? No pressure, of course. Thanks. - Chris Link to comment Share on other sites More sharing options...
Clubfoot Posted May 7, 2001 Author Share Posted May 7, 2001 Sorry about that Gordon, I was basing my comment on the earlier DFDR stuff you've sent as well as the readme. i.e. "Based on the BTS originals, with significant texture borrowing from various mods by Marco Bergman (e.g. suspension, 3 piece nose, various tarps, kit and tools)" Didn't mean to offend. Link to comment Share on other sites More sharing options...
Gordon Posted May 8, 2001 Share Posted May 8, 2001 Clubfoot, No offense taken. Like I said, it's an honor to be considered even close to Marco's league. Wolfe, I'm not sure my wrists can handle another hi-res mod, but we'll see how my wrists feel after a week or so. No promises though. Gordon Link to comment Share on other sites More sharing options...
Fenris Posted May 8, 2001 Share Posted May 8, 2001 Nice mods, good pics. Fen Link to comment Share on other sites More sharing options...
AUSSIEJEFF Posted May 9, 2001 Share Posted May 9, 2001 BTW, just a quick tip here for those of you interested in using my DFDR camo mods........ They will definitely blend in best with the "Tunisian Terrain" tilesets, as that is the background I designed them for (ie: see Gordon Molek's great mod pic at the top which actually shows the Tunisian tileset). You can see that there is a big contrast between the DFDR mods I created and the lighter colored terrain in the units photo underneath that one (by Clubfoot)......however, load up the Tunisian Terrain tilesets available at the www.DFDR.net site and my mods will almost disappear into the background!!! The background terrain color really has a major impact on how good any of these camo mods look in the game!! Cheers, AussieJeff [ 05-08-2001: Message edited by: AussieJeff ] Link to comment Share on other sites More sharing options...
Cubbies Phan Posted May 9, 2001 Share Posted May 9, 2001 AussieJeff, You didn't want to wait for Marco's new Greyhound and Maximus/Rick's truck along with Magua's halftracks to desert-ize? Link to comment Share on other sites More sharing options...
AUSSIEJEFF Posted May 12, 2001 Share Posted May 12, 2001 Heh, There's always another better mod coming along - I guess over time we will just continually update the schemes........ Good thing BTS made CM with an open texture architecture and not locked like some game developers!! Microsoft learnt that lesson well with Flight Sim and Combat FS which both allow extensive re-modelling, re-skinning, new scenarios etc etc.....it's the only way to ensure widespread game support IMHO. Cheers for now, AussieJeff Link to comment Share on other sites More sharing options...
Noba Posted May 12, 2001 Share Posted May 12, 2001 Hey Jeff. Stop modding and send a turn. They do look good though. Link to comment Share on other sites More sharing options...
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