goodwood Posted December 20, 2000 Share Posted December 20, 2000 Just played a TCP game, Both my opponent and I had S/shooters start the game with no ammo. A lack of supply nope!! or a bug [This message has been edited by goodwood (edited 12-20-2000).] Link to comment Share on other sites More sharing options...
Warren Peace Posted December 20, 2000 Share Posted December 20, 2000 In a quick battle I just bought 4 Sharpshooters for each side and their was no problem. Link to comment Share on other sites More sharing options...
Lou Posted December 20, 2000 Share Posted December 20, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by goodwood: Just played a TCP game, Both my opponent and I had S/shooters start the game with no ammo. A lack of supply nope!! or a bug <HR></BLOCKQUOTE> Just tried a custom operation and one of the canned ones, same problem in both - no sharpshooter ammo. Not using TCP, BTW. Mac version 1.1b23 Link to comment Share on other sites More sharing options...
Mr. Clark Posted December 20, 2000 Share Posted December 20, 2000 Mother Theresa reported Flamethrowers with no AMMO also. (Just to keep all these similiar ammo bugs together) Link to comment Share on other sites More sharing options...
sitzkrieg2 Posted December 20, 2000 Share Posted December 20, 2000 I also had an opponent who had flamethrowers with no ammo in a designed scenario. [This message has been edited by sitzkrieg2 (edited 12-20-2000).] Link to comment Share on other sites More sharing options...
Warren Peace Posted December 20, 2000 Share Posted December 20, 2000 This is really an odd bug. When you select sharpshooter or flamethrower in a quick battle it has ammo. But if you let the computer do it for you it does not. Also if you look at the premade scenarios in the editor it shows the flame throwers with no ammo (I didn't look at sharpshooters). Maybe this has something to do with the correction made to tank ammo supples. We are getting close, but not quite there yet. Link to comment Share on other sites More sharing options...
Mr. Clark Posted December 20, 2000 Share Posted December 20, 2000 It is strange. Just ran tests myself. Pre-existing scenarios, like the Saving Private Ryan one, start sharpshooters (and FT's) with 0 ammo. (New games only, I had no saved games to try) QB's where you buy the SShooters or FT's definately give you the ammo. I was unable to get SShooters or FT's in the times I let the PC pick. Link to comment Share on other sites More sharing options...
Warren Peace Posted December 20, 2000 Share Posted December 20, 2000 Do an assualt as the Amis and you usually get a flamer or two. Warren Link to comment Share on other sites More sharing options...
Guest Madmatt Posted December 20, 2000 Share Posted December 20, 2000 We are looking into this issue. Madmatt Link to comment Share on other sites More sharing options...
Guest Big Time Software Posted December 21, 2000 Share Posted December 21, 2000 This bug came from code that fixed a different bug. I've fixed it now. Charles Link to comment Share on other sites More sharing options...
Lanzfeld Posted December 21, 2000 Share Posted December 21, 2000 Repost ver 23 with this fix??? Yes...no? Link to comment Share on other sites More sharing options...
Dschugaschwili Posted December 21, 2000 Share Posted December 21, 2000 Hehe, good thing I checked the forum before sending the bug report... Dschugaschwili Link to comment Share on other sites More sharing options...
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