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Bug Maybe


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<BLOCKQUOTE>quote:</font><HR>Originally posted by goodwood:

Just played a TCP game, Both my opponent and I had S/shooters start the game with no ammo. A lack of supply nope!! or a bug confused.gif

<HR></BLOCKQUOTE>

Just tried a custom operation and one of the canned ones, same problem in both - no sharpshooter ammo. Not using TCP, BTW. Mac version 1.1b23

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This is really an odd bug. When you select sharpshooter or flamethrower in a quick battle it has ammo. But if you let the computer do it for you it does not. Also if you look at the premade scenarios in the editor it shows the flame throwers with no ammo (I didn't look at sharpshooters).

Maybe this has something to do with the correction made to tank ammo supples.

We are getting close, but not quite there yet.

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It is strange.

Just ran tests myself. Pre-existing scenarios, like the Saving Private Ryan one, start sharpshooters (and FT's) with 0 ammo. (New games only, I had no saved games to try)

QB's where you buy the SShooters or FT's definately give you the ammo. I was unable to get SShooters or FT's in the times I let the PC pick. smile.gif

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