ehbuh Posted December 6, 2023 Share Posted December 6, 2023 Just completed the axis side of the Night at the Opera campaign. Ended up with a campaign draw after getting a close draw on the 1st mission and a total victory on the 2nd. the 2nd mission's briefing talked about a break-out attempt if the volksstrum held the edge of the city but my campaign ended after that to my disappointment. Anyone else gotten that far know if there are branching missions here like in some other campaigns? or just the two? 0 Quote Link to comment Share on other sites More sharing options...
OldSarge Posted December 7, 2023 Share Posted December 7, 2023 IIRC, it's just the two battles. 2 Quote Link to comment Share on other sites More sharing options...
PEB14 Posted December 8, 2023 Share Posted December 8, 2023 On 12/6/2023 at 6:11 PM, ehbuh said: Just completed the axis side of the Night at the Opera campaign. Ended up with a campaign draw after getting a close draw on the 1st mission and a total victory on the 2nd. @George MC@Ithikial_AU A campaign draw??? How possible? I thought it was only possible to end a campaign with all degrees of victory or defeat, but not a draw! I mean, there is a text for a win or a loss in the header, but nothing for a dra?! /* Campaign Header */ [PLAYER FORCE] Blue [HUMAN OPPONENT ALLOWED] no [BLUE VICTORY TEXT] Victory [BLUE DEFEAT TEXT] Sadness [RED VICTORY TEXT] unknown [RED DEFEAT TEXT] unknown And in the last battle, you can certainly put a "_draw" instead of "_total victory" or "-tactical defeat" as below, but does it work? /* Battle #3 */ [BATTLE NAME] ACRDV3 [WIN THRESHOLD] minor victory [NEXT BATTLE IF WIN] _total victory [NEXT BATTLE IF LOSE] _tactical defeat [BLUE REFIT %] 0 [BLUE REPAIR VEHICLE %] 0 [BLUE RESUPPLY %] 0 [BLUE REST %] 0 [RED REFIT %] 0 [RED REPAIR VEHICLE %] 0 [RED RESUPPLY %] 0 [RED REST %] 0 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted December 8, 2023 Share Posted December 8, 2023 For this particular campaign that will be a question for @benpark. My guess is it's Victory Point based to determine the degree of victory. 0 Quote Link to comment Share on other sites More sharing options...
ehbuh Posted December 8, 2023 Author Share Posted December 8, 2023 4 hours ago, PEB14 said: @George MC@Ithikial_AU A campaign draw??? How possible? I thought it was only possible to end a campaign with all degrees of victory or defeat, but not a draw! I mean, there is a text for a win or a loss in the header, but nothing for a dra?! /* Campaign Header */ [PLAYER FORCE] Blue [HUMAN OPPONENT ALLOWED] no [BLUE VICTORY TEXT] Victory [BLUE DEFEAT TEXT] Sadness [RED VICTORY TEXT] unknown [RED DEFEAT TEXT] unknown And in the last battle, you can certainly put a "_draw" instead of "_total victory" or "-tactical defeat" as below, but does it work? /* Battle #3 */ [BATTLE NAME] ACRDV3 [WIN THRESHOLD] minor victory [NEXT BATTLE IF WIN] _total victory [NEXT BATTLE IF LOSE] _tactical defeat [BLUE REFIT %] 0 [BLUE REPAIR VEHICLE %] 0 [BLUE RESUPPLY %] 0 [BLUE REST %] 0 [RED REFIT %] 0 [RED REPAIR VEHICLE %] 0 [RED RESUPPLY %] 0 [RED REST %] 0 99% sure it was a draw of some kind at the end. Never saw it before either. Said something about me going off to Siberia unfortunately 0 Quote Link to comment Share on other sites More sharing options...
PEB14 Posted December 8, 2023 Share Posted December 8, 2023 8 hours ago, Ithikial_AU said: For this particular campaign that will be a question for @benpark. My guess is it's Victory Point based to determine the degree of victory. Victory Point based?? A campaign result? You've lost me!… 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted December 8, 2023 Share Posted December 8, 2023 It's two scenarios. No branching, as the operational situation is a foregone conclusion - The breakout was an impossibility, beyond very tiny groups. Playable from either side. I didn't change anything to create a "Draw" in the file, but you could potentially change the language to a certain point in the campaign file. 1 Quote Link to comment Share on other sites More sharing options...
PEB14 Posted December 9, 2023 Share Posted December 9, 2023 17 hours ago, benpark said: It's two scenarios. No branching, as the operational situation is a foregone conclusion - The breakout was an impossibility, beyond very tiny groups. Playable from either side. I didn't change anything to create a "Draw" in the file, but you could potentially change the language to a certain point in the campaign file. OK I see the point. Thank you. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.