Sequoia Posted February 21, 2021 Share Posted February 21, 2021 Probably if it were possible it would have been done already I'm thinking. However, what I mean is I know the game engine does not allow for long curves in roads, railroads and rivers. I was wondering if it could be possible to place an additional flavor on top of the sharp curve terrain to make the curve appear smoother, if you follow me? Thanks 0 Quote Link to comment Share on other sites More sharing options...
Dr.Fusselpulli Posted February 23, 2021 Share Posted February 23, 2021 I understand what you mean, but the street also has the unique capability of being a better surface for vehicles, not sure if such a cosmetic flavor object wouldn´t increse the vehicles chance to bog down, or if it would even disappear if a vehicle would drive over it? 0 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted February 23, 2021 Share Posted February 23, 2021 Would this help at all: Might be in the wrong title, but @Falaise has done a lovely job. 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted February 23, 2021 Author Share Posted February 23, 2021 At the Dr. - I understand what you mean, but what I have in mind is a cosmetic layer on top on an actual road of the same type and appearance. It is only on the edge where the rounded part is where the cosmetic layer will go not over some road feature. It might be a minor problem but you can rationalize it as driving onto a soft shoulder or something. At the Vacillator, yes Falaise's work there is great but not quite the same as what I have in mind. I don't have the skill in creating new flavor objects to experiment with my method though. 0 Quote Link to comment Share on other sites More sharing options...
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