Bufo Posted August 3, 2020 Share Posted August 3, 2020 As you can see on the picture, the second floors texture is completely missing on several buildings. The map is: Rough-hills (544 x 1344) 302 Meet.btt No mods, version 2.13. 0 Quote Link to comment Share on other sites More sharing options...
Bufo Posted April 22, 2021 Author Share Posted April 22, 2021 It is still the same with version 2.15. 0 Quote Link to comment Share on other sites More sharing options...
HUSKER2142 Posted April 22, 2021 Share Posted April 22, 2021 This is a very rare bug, I also get it sometime. 0 Quote Link to comment Share on other sites More sharing options...
Bufo Posted April 22, 2021 Author Share Posted April 22, 2021 54 minutes ago, HUSKER2142 said: This is a very rare bug, I also get it sometime. Well on this map it is always like this, so pretty easy to reproduce, just load the map. 0 Quote Link to comment Share on other sites More sharing options...
Kraft Posted April 22, 2021 Share Posted April 22, 2021 (edited) I get this bug fairly often. It is especially annoying because you have to throw a movement order into the floor to see if there are any windows. (And it looks terrible) Edited April 22, 2021 by Kraft 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted April 22, 2021 Share Posted April 22, 2021 Well, this is a perfect example of what it takes to figure out a bug. First, if you open up your editor. These buildings are all single story buildings. So it is not missing a texture, the roofs are shown too high. Now I went in and snapped in every single story building and I could not reproduce the issue. You fix the map by removing the buildings and replacing them then save the map. (Something most players can figure out how to do) As for what is causing the issue, I have no clue, this is where, can you produce the issue. if you can, then that might lead to a clue as to how it has happened. But fixing the maps and saving a new version is not a big issue. Can anyone point out other maps that this can be found in. Getting maps fixed is one thing. Finding the building that when installed does this is another. 0 Quote Link to comment Share on other sites More sharing options...
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