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BIG ASSED UPDATE PART-1 on CMHQ!!!


Guest Madmatt

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Guest Madmatt

Mods, ya just gotta love um! Well guess what? We have TONS of the damn things all ready to fill that CM appatite of yours!

Be SURE to check out the new Velvet grass textures from Richard Tremblett. They really rock and also help in determinng elevations. He has also redone almost every other terrain texture in the game and I have separated them out for ease of downloading. You can also download the all the terrain in one big file, but the grass is still a separate download.

If you want vehicles mods when can accomodate you as well as JohnS as given us his latest and greatest Dusty textures for Allied and Brit vehicles. He has also added the Stuart, M8 HC and Crocodile trailers to his impressive resume. His new Hi-Res Factory Gray Tiger mod is also available.

And lets not forget Max Molinaro's flaming POTD. No lets not forget that... tongue.gif

So you know where to go, get moving!

Madmatt

p.s. Part II starts tomorrow night... wink.gif

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CMHQ-Annex, The Alternative side of Combat Mission

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[This message has been edited by Madmatt (edited 08-26-2000).]

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Stupid question, perhaps? But with your Mod guide, is there any place we can download ALL of the recommended mods in ONE BIG FILE? With just getting DSL, this would be convenient for me, rather than trying to track all of the different downloads...I have no idea what has been created, and where it is all posted, so one comprehensive file would be awesome!

Thank you, Matt!

-Scorp

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Guest Madmatt

One giant Downlosdable file isnt practical since all the mods are from different people and some are the same textures. i also wouldnt want to have to uplaod ta 50meg plus file every other day when a new mod comes along. The purpose of the Madmatt Mod Guide (and YES it will be getting updated soon) IS to provide all the mods in one easy to navigate list in the correct order. It won't get any easier than that. I also dont have the time to give this level of support to 3rd Party Mods. Thats what the MDMP's are for! smile.gif

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If it's in Combat Mission, it's on Combat Mission HQ!

CMHQ-Annex, The Alternative side of Combat Mission

Combat Mission HQ

CMHQ-Annex

Proud members of the Combat Mission WebRing

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Matt,

Will we be seeing grided version of any of this great new grass? I realy like the velvet grass but I miss my grid.

Thanks

Dave

P.S.

Please I do not want to start another grid or not to grid thread.

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My front is pushed back.My right gives way.Situation Excellent! I am attacking!

Ferdinand Foch 1916

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<BLOCKQUOTE>quote:</font><HR>Originally posted by DaveT:

Please I do not want to start another grid or not to grid thread.

<HR></BLOCKQUOTE>

What?!

Are you saying you're playing it with the grid?

biggrin.gif

Sorry, the rodent in me couldn't resist it.

Seriously, I positively LOVE Richard's work and it looks just great.

I've downloaded Tiger's work too and even though it's gorgeous, I stumble accross a nice "bug".

The Sherman Croc's trailer is the winterized one.

Strange overall effect that...

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Either he's dead or my watch has stopped

[This message has been edited by PawBroon (edited 08-27-2000).]

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Guest Madmatt

It seems the Winterized Croc trailers got stuck into the wrong zip file with the wrong names(they are in the M8 file). I have removed them and will include them into the forthcoming Winter Pack from Tiger. You dont need to redownload them, just RE-APPLY the CrocTrailer.zip file and it will put the correct weathered versions back on.

Madmatt

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If it's in Combat Mission, it's on Combat Mission HQ!

CMHQ-Annex, The Alternative side of Combat Mission

Combat Mission HQ

CMHQ-Annex

Proud members of the Combat Mission WebRing

[This message has been edited by Madmatt (edited 08-27-2000).]

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Amazing how much better CM looks with these mods. Steve & Charles must be stupid not to try to make a deal smile.gif

Some people has bought the game but doesn't hang out on the board and CMHQ (yes actually some doesn't heheh) and these mods are so great that they should be available to everybody.

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Wow...these terrain textures are great!! Just adding the red tile roofs has already added a lot of visual interest to the game, not to mention looking a lot more realistic! Other things I like : Woods and tall pines are really dark now, which makes it easier to see them from views 7 and 8. And the wheatfields now look as if one could hide in them. Before I really felt I was sending them across open ground...I knew I wasn't of course, but there is a subtile psychological difference now.

I would like to second the request for a gridded version of these new terrain textures, BTW. The grid really helps you see terrain elevations from views 3 and 4.

Beautiful work, really. Congrats...and thanks on behalf of the community.

DeanCo--

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<BLOCKQUOTE>quote:</font><HR>I noticed the Weathered Brits zip file was smaller than the previous version. The following files are not in the new Weathered Brits file:

4430~4435

4538

4580~4582

Were these omitted on purpose?<HR></BLOCKQUOTE>

yes they were. 4430-4435 are now in the m8howwitzer/stewart zip, the rest did not belong so were removed.

-johnS

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Guest Mortiis

Thnx for the update matt

Never cared to get new terrain before but I tried out the new grass textures and boy do they ever look sweet.

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THANKS Much to MadMatt et al - For ALL the GREAT CM additions at "our" HQ;

Could someone please look in their BMP Folder and tell me a couple File #'s for the NEW Grass - so I can check my file to see if I got it or what -- I downloaded it the New Terrains and more BUT am using the NEW GoZilla ZipZilla and am not used to it. I cannot really "see" any real difference in my grass, does not seem softer like in example at HQ. I don't think/know if it really got installed.

If you can please give me some file #'s to check for - then I'd know, I may need to re-download/install.

TKS PFC DOGface

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"I stink, therefore, I am!"

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Guest Heinz 25th PzReg

Keep up the good work!!

I want to thank Madmatt and all modmakers for their efforts to make CM an even more enjoyable game than it already is.

Thx!

Regards,

Heinz

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"To subdue your enemy without fighting is the supreme excellence." - Sun Tzu, The Art of War

Visit my AAR site:

home.online.no/~andhess/cm/

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Guest Madmatt

Grass textures are aslways 1550-1569.bmp. If you install them and they dont show up it is becuase the game has detected that you don't have enough Vram to display the graphics. Instead the game scales back the grass textures and uses a very low res version which is located at 1500-1519.bmp

You can trick the game by renaming the textures to 1500-1519.bmp maintaining the original numerical order. That means that 1550 would become 1500 and 1551 would become 1501 etc... That way you will get the new grass but your mileage may vary.

Madmatt

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If it's in Combat Mission, it's on Combat Mission HQ!

CMHQ-Annex, The Alternative side of Combat Mission

Combat Mission HQ

CMHQ-Annex

Proud members of the Combat Mission WebRing

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Now That was a BIG-ASSED update!. smile.gif

Took me quite a while to sort through it all, and I think I'm keeping all of it. Very nice work.

One funny thing: I keep mistaking rooftops for British troops (and vice-versa) at the 8-view. biggrin.gif

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I am not a racialist, but, und this is a big but, we in the National Bocialist Party believe das überleben muss gestammen sein mit der schneaky Armstrong-Jones. (Mr. Hilter)

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