Dr. Brian Posted November 16, 2000 Share Posted November 16, 2000 Just saw this while playing. I know what a "Light Building" is, and a "Heavy Building", but what is "Heavy Building*" I figure that " * " actually means something. I didn't see anything in the manual. ------------------ Doc God Bless Chesty Puller, Wherever He Is! Link to comment Share on other sites More sharing options...
Joe F Posted November 16, 2000 Share Posted November 16, 2000 * = Building 50% damaged. ** = Building more then 75% damaged. Ps get out!! (c: See Readme from patch. Link to comment Share on other sites More sharing options...
Gadget Posted November 16, 2000 Share Posted November 16, 2000 One * means light damage, two * is heavy damage, and the bldg may collapse real soon. Link to comment Share on other sites More sharing options...
Rick614 Posted November 16, 2000 Share Posted November 16, 2000 Dr. Brian Because there is no visual damage to buildings modeled BTS added that to give you an idea of the damage state of a building. Hopefully in CM2 that will change. ------------------ Rick614 Link to comment Share on other sites More sharing options...
Dr. Brian Posted November 16, 2000 Author Share Posted November 16, 2000 WOW!!!! I had no idea!!!!! Thanks for the advice, since I'm in the middle of a game, I'm outta there! * * = Holy Crap! Get Out! Thanks again everyone. ------------------ Doc God Bless Chesty Puller, Wherever He Is! Link to comment Share on other sites More sharing options...
David Aitken Posted November 17, 2000 Share Posted November 17, 2000 No no no, the asterisks indicate simple disclaimers, as you would expect. Refer to the manual, and you will find the following in the small print: * Not actual building ** Digital representation only David ------------------ War is about killing people. You give orders which will help to end the war, not orders which will save your men, because your men will only stop dying when the war is over. – D.A. Link to comment Share on other sites More sharing options...
Dr. Brian Posted November 17, 2000 Author Share Posted November 17, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by David Aitken: No no no, the asterisks indicate simple disclaimers, as you would expect. Refer to the manual, and you will find the following in the small print: * Not actual building ** Digital representation only <HR></BLOCKQUOTE> Huh? ------------------ Doc God Bless Chesty Puller, Wherever He Is! Link to comment Share on other sites More sharing options...
Chupacabra Posted November 17, 2000 Share Posted November 17, 2000 Well, I guess you didn't hear about the suit the Architecture Anti-Defamation League brought against BTS. The complaint was that by portraying buildings which showed no visible damage when fired upon until they exploded in Bikini Atoll-style mushroom clouds, BTS was undermining public confidence in the architecture industry. From the testimony of Ida L. McIntyre: <BLOCKQUOTE>quote:</font><HR> Since my husband bought that awful Close Combat Mission game, I've been terrified to set foot into my own home! I mean, what if the building's about to collapse! I'd have no way of knowing! My god, the next gust of wind could destroy us all!<HR></BLOCKQUOTE> BTS and the AADL settled out of court. In return for dropping the suit, BTS agreed to attach disclaimers to their buildings in CM and any further iterations of the series. You can read more at: http://aadl.com/btslawsuit.html and http://www.battlefront.com/products/worldwar/cm/index/lawsuit.html ------------------ Grand Poobah of the fresh fire of Heh. Link to comment Share on other sites More sharing options...
Kingfish Posted November 17, 2000 Share Posted November 17, 2000 Wrong answer guys, The "*" and "**" indicate a prize located inside the building, for which your troops will gain a morale bonus if found. The "*" symbol indicates a lower value prize, such as cigarettes, chocolate bars, or a porno mag. The "**" is of a higher value and could be a case of beer or a couple of prostitutes hiding in an upstairs closet. The trick is to actively search for them, so regardless of enemy fire (who most likely wants to keep the prize for themselves)you must keep looking, moving your men throughout the inside. If there is an upstairs, send two squads up there as well. Remember, the greater the number of squads you can cram inside the building, the greater the chance you will find it. Good luck. ------------------ ...This is Romeo-Foxtrot, shall we dance?... Link to comment Share on other sites More sharing options...
aka_tom_w Posted November 17, 2000 Share Posted November 17, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Kingfish: Wrong answer guys, The "*" and "**" indicate a prize located inside the building, for which your troops will gain a morale bonus if found. The "*" symbol indicates a lower value prize, such as cigarettes, chocolate bars, or a porno mag. The "**" is of a higher value and could be a case of beer or a couple of prostitutes hiding in an upstairs closet. The trick is to actively search for them, so regardless of enemy fire (who most likely wants to keep the prize for themselves)you must keep looking, moving your men throughout the inside. If there is an upstairs, send two squads up there as well. Remember, the greater the number of squads you can cram inside the building, the greater the chance you will find it. Good luck. <HR></BLOCKQUOTE> ROTFLMAO Thats the funniest thing I have read on here in a long time. Thanks for the laugh! Great way to start the morning at work. -tom w Link to comment Share on other sites More sharing options...
dNorwood Posted November 17, 2000 Share Posted November 17, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Chupacabra: You can read more at: http://aadl.com/btslawsuit.html and http://www.battlefront.com/products/worldwar/cm/index/lawsuit.html <HR></BLOCKQUOTE> OK. I admit it. I checked. I think I'll go see if "gullible" is in the dictionary... (N.B: I DIDN'T believe there was a lawsuit, but I DID believe someone ginned up a faux website...) Link to comment Share on other sites More sharing options...
Chupacabra Posted November 17, 2000 Share Posted November 17, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by dNorwood: (N.B: I DIDN'T believe there was a lawsuit, but I DID believe someone ginned up a faux website...)<HR></BLOCKQUOTE> Mmm, that's what I need to do with my winter vacation... ------------------ Grand Poobah of the fresh fire of Heh. Link to comment Share on other sites More sharing options...
David Aitken Posted November 17, 2000 Share Posted November 17, 2000 Kingfish wrote: > Remember, the greater the number of squads you can cram inside the building, the greater the chance you will find it. Okay, I've got a building with a big prize (**) in it, but try as I might I can't find anything. I've got a battalion of infantry, two platoons of engineers, a fleet of Humber scout cars and a Churchill VII turning the place upside down, but no luck. Maybe the heavy shelling is cramping their style, but I shall persevere! ------------------ War is about killing people. You give orders which will help to end the war, not orders which will save your men, because your men will only stop dying when the war is over. – D.A. Link to comment Share on other sites More sharing options...
Kingfish Posted November 17, 2000 Share Posted November 17, 2000 Don't give up, keep looking. Maybe you need more men in there. Just a thought. Just to give you an idea of how rich the reward is, I had 9 platoons of Glider troops inside a small farmhouses that showed up as "**". All you heard was glass breaking, men cursing, furniture being thrown out the windows. Finally I hear a "I found it!!!" and one guy goes running out the front door with a copy of CM2 in his hands. Don't give up, trust me it's worth it. Link to comment Share on other sites More sharing options...
AR Posted November 18, 2000 Share Posted November 18, 2000 Kingfish - that is humour! ------------------ It gets better each time as long as it's never with the same woman. Al Bundy Link to comment Share on other sites More sharing options...
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