weapon2010 Posted January 2, 2018 Share Posted January 2, 2018 https://imgur.com/a/13dWK I put all the roads down and not one leaves ditches on both sides 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted January 2, 2018 Share Posted January 2, 2018 Terrain does compensate for roads when you are laying them on different elevations but to be honest I have never seen ditches added automatically. If you really need ditches you are better off making them using the elevation tool and ditch lock feature. 1 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted January 2, 2018 Share Posted January 2, 2018 12 hours ago, weapon2010 said: not one leaves ditches on both sides This is as good as it gets without manually adding ditches using the elevation tool as Combatintman suggested. A very slight depression can be seen either side of the track, and this is the feature referenced in the manual. Troops will often walk in the "ditch" when given Move or Hunt orders down the road, and I believe they gain a modifier from fire due to the presence of the ditch. It is subtle and certainly in my opinion it is better to manually add roadside ditches if they are required. P 0 Quote Link to comment Share on other sites More sharing options...
weapon2010 Posted January 2, 2018 Author Share Posted January 2, 2018 what title is that?i didn't see that in any cmbn roads 0 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted January 2, 2018 Share Posted January 2, 2018 CMBN with the track being used 0 Quote Link to comment Share on other sites More sharing options...
Glubokii Boy Posted January 2, 2018 Share Posted January 2, 2018 If you are currently working on a new map i to would recomend using the ditch-lock feature... It creates somewhat more usable (deeper) ditches along the roads and looks quite nice. With ditches like these you could also add whatever vegitation types you wish to be included in the ditches to further increase concealment and variation etc. On larger maps this will require quite a bit of work though...especially if the map itself includes many elevation Changes... Another alternative (with V4.0) might be to use the - stream - terrain tile along the roads...as seen in the first picture of the stickied 'naughty or nice'-thread in the general forum. A bit easier to use i guess but the ditches does not seem to get quite as deep and steep as ditch-lock. 0 Quote Link to comment Share on other sites More sharing options...
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